Trait animate::DeformEffectExt[][src]

pub trait DeformEffectExt: 'static {
    fn get_n_tiles(&self) -> (u32, u32);
fn invalidate(&self);
fn set_n_tiles(&self, x_tiles: u32, y_tiles: u32);
fn get_property_x_tiles(&self) -> u32;
fn set_property_x_tiles(&self, x_tiles: u32);
fn get_property_y_tiles(&self) -> u32;
fn set_property_y_tiles(&self, y_tiles: u32);
fn connect_property_x_tiles_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_y_tiles_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; }

Trait containing all DeformEffect methods.

Implementors

DeformEffect, PageTurnEffect

Required methods

fn get_n_tiles(&self) -> (u32, u32)[src]

Retrieves the number of horizontal and vertical tiles used to sub-divide the actor’s geometry during the effect

x_tiles

return location for the number of horizontal tiles, or None

y_tiles

return location for the number of vertical tiles, or None

fn invalidate(&self)[src]

Invalidates the self’s vertices and, if it is associated to an actor, it will queue a redraw

fn set_n_tiles(&self, x_tiles: u32, y_tiles: u32)[src]

Sets the number of horizontal and vertical tiles to be used when applying the effect

More tiles allow a finer grained deformation at the expenses of computation

x_tiles

number of horizontal tiles

y_tiles

number of vertical tiles

fn get_property_x_tiles(&self) -> u32[src]

The number of horizontal tiles. The bigger the number, the smaller the tiles

fn set_property_x_tiles(&self, x_tiles: u32)[src]

The number of horizontal tiles. The bigger the number, the smaller the tiles

fn get_property_y_tiles(&self) -> u32[src]

The number of vertical tiles. The bigger the number, the smaller the tiles

fn set_property_y_tiles(&self, y_tiles: u32)[src]

The number of vertical tiles. The bigger the number, the smaller the tiles

fn connect_property_x_tiles_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_y_tiles_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

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Implementors

impl<O: IsA<DeformEffect>> DeformEffectExt for O[src]

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