Struct Path

Source
pub struct Path(/* private fields */);

Implementations§

Source§

impl Path

Source

pub fn new() -> Path

Creates a new Path instance with no nodes.

The object has a floating reference so if you add it to a BehaviourPath then you do not need to unref it.

§Returns

the newly created Path

Source

pub fn with_description(desc: &str) -> Path

Trait Implementations§

Source§

impl Clone for Path

Source§

fn clone(&self) -> Path

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Path

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Path

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl Display for Path

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Hash for Path

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Ord for Path

Source§

fn cmp(&self, other: &Path) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl<T: ObjectType> PartialEq<T> for Path

Source§

fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T: ObjectType> PartialOrd<T> for Path

Source§

fn partial_cmp(&self, other: &T) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Source§

impl StaticType for Path

Source§

fn static_type() -> Type

Returns the type identifier of Self.
Source§

impl Eq for Path

Source§

impl IsA<InitiallyUnowned> for Path

Auto Trait Implementations§

§

impl Freeze for Path

§

impl RefUnwindSafe for Path

§

impl !Send for Path

§

impl !Sync for Path

§

impl Unpin for Path

§

impl UnwindSafe for Path

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Cast for T
where T: ObjectType,

Source§

fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
Source§

fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
Source§

fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
Source§

fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
Source§

fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Source§

fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Source§

unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
Source§

unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Construction<T> for T
where T: Default + Clone,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

Source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

Source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<Fr, To> IntoColor<To> for Fr
where To: FromColor<Fr>,

Source§

fn into_color(self) -> To

Source§

impl<T> ObjectExt for T
where T: ObjectType,

Source§

fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
Source§

fn get_type(&self) -> Type

Source§

fn get_object_class(&self) -> &ObjectClass

Source§

fn set_properties( &self, property_values: &[(&str, &dyn ToValue)], ) -> Result<(), BoolError>

Source§

fn set_property<'a, N>( &self, property_name: N, value: &dyn ToValue, ) -> Result<(), BoolError>
where N: Into<&'a str>,

Source§

fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError>
where N: Into<&'a str>,

Source§

unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Safety Read more
Source§

unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD>
where QD: 'static,

Safety Read more
Source§

unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Safety Read more
Source§

unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Safety Read more
Source§

unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD>
where QD: 'static,

Safety Read more
Source§

unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Safety Read more
Source§

fn block_signal(&self, handler_id: &SignalHandlerId)

Source§

fn unblock_signal(&self, handler_id: &SignalHandlerId)

Source§

fn stop_signal_emission(&self, signal_name: &str)

Source§

fn disconnect(&self, handler_id: SignalHandlerId)

Source§

fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Source§

unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Source§

fn notify<'a, N>(&self, property_name: N)
where N: Into<&'a str>,

Source§

fn notify_by_pspec(&self, pspec: &ParamSpec)

Source§

fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool
where N: Into<&'a str>,

Source§

fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type>
where N: Into<&'a str>,

Source§

fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec>
where N: Into<&'a str>,

Source§

fn list_properties(&self) -> Vec<ParamSpec>

Source§

fn connect<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Source§

fn connect_local<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + 'static,

Source§

unsafe fn connect_unsafe<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value>,

Source§

fn emit<'a, N>( &self, signal_name: N, args: &[&dyn ToValue], ) -> Result<Option<Value>, BoolError>
where N: Into<&'a str>,

Source§

fn downgrade(&self) -> WeakRef<T>

Source§

fn bind_property<'a, O, N, M>( &'a self, source_property: N, target: &'a O, target_property: M, ) -> BindingBuilder<'a>
where O: ObjectType, N: Into<&'a str>, M: Into<&'a str>,

Source§

fn ref_count(&self) -> u32

Source§

impl<O> PathExt for O
where O: IsA<Path>,

Source§

fn add_close(&self)

Adds a PathNodeType::Close type node to the path. This creates a straight line from the last node to the last PathNodeType::MoveTo type node.
Source§

fn add_curve_to( &self, x_1: i32, y_1: i32, x_2: i32, y_2: i32, x_3: i32, y_3: i32, )

Adds a PathNodeType::CurveTo type node to the path. This causes the actor to follow a bezier from the last node to (x_3, y_3) using (x_1, y_1) and (x_2,y_2) as control points. Read more
Source§

fn add_line_to(&self, x: i32, y: i32)

Adds a PathNodeType::LineTo type node to the path. This causes the actor to move to the new coordinates in a straight line. Read more
Source§

fn add_move_to(&self, x: i32, y: i32)

Adds a PathNodeType::MoveTo type node to the path. This is usually used as the first node in a path. It can also be used in the middle of the path to cause the actor to jump to the new coordinate. Read more
Source§

fn add_node(&self, node: &PathNode)

Adds node to the end of the path. Read more
Source§

fn add_rel_curve_to( &self, x_1: i32, y_1: i32, x_2: i32, y_2: i32, x_3: i32, y_3: i32, )

Same as PathExt::add_curve_to except the coordinates are relative to the previous node. Read more
Source§

fn add_rel_line_to(&self, x: i32, y: i32)

Same as PathExt::add_line_to except the coordinates are relative to the previous node. Read more
Source§

fn add_rel_move_to(&self, x: i32, y: i32)

Same as PathExt::add_move_to except the coordinates are relative to the previous node. Read more
Source§

fn add_string(&self, str: &str) -> bool

Adds new nodes to the end of the path as described in str. The format is a subset of the SVG path format. Each node is represented by a letter and is followed by zero, one or three pairs of coordinates. The coordinates can be separated by spaces or a comma. The types are: Read more
Source§

fn clear(&self)

Removes all nodes from the path.
Source§

fn foreach<P>(&self, callback: P)
where P: FnMut(&PathNode),

Calls a function for each node of the path. Read more
Source§

fn get_description(&self) -> Option<GString>

Returns a newly allocated string describing the path in the same format as used by PathExt::add_string. Read more
Source§

fn get_length(&self) -> u32

Retrieves an approximation of the total length of the path. Read more
Source§

fn get_n_nodes(&self) -> u32

Retrieves the number of nodes in the path. Read more
Source§

fn get_node(&self, index_: u32) -> PathNode

Retrieves the node of the path indexed by index. Read more
Source§

fn get_nodes(&self) -> Vec<PathNode>

Returns a glib::SList of PathNodes. The list should be freed with glib::SList::free. The nodes are owned by the path and should not be freed. Altering the path may cause the nodes in the list to become invalid so you should copy them if you want to keep the list. Read more
Source§

fn get_position(&self, progress: f64) -> (u32, Knot)

The value in progress represents a position along the path where 0.0 is the beginning and 1.0 is the end of the path. An interpolated position is then stored in position. Read more
Source§

fn insert_node(&self, index_: i32, node: &PathNode)

Inserts node into the path before the node at the given offset. If index_ is negative it will append the node to the end of the path. Read more
Source§

fn remove_node(&self, index_: u32)

Removes the node at the given offset from the path. Read more
Source§

fn replace_node(&self, index_: u32, node: &PathNode)

Replaces the node at offset index_ with node. Read more
Source§

fn set_description(&self, str: &str) -> bool

Replaces all of the nodes in the path with nodes described by str. See PathExt::add_string for details of the format. Read more
Source§

fn connect_property_description_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

Source§

fn connect_property_length_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T> ToValue for T
where T: SetValue + ?Sized,

Source§

fn to_value(&self) -> Value

Returns a Value clone of self.
Source§

fn to_value_type(&self) -> Type

Returns the type identifer of self. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<Super, Sub> CanDowncast<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,