Struct animate::Color[][src]

pub struct Color<T = f64> where
    T: Float
{ /* fields omitted */ }

Implementations

impl Color<f64>[src]

pub fn new(red: f64, green: f64, blue: f64, alpha: f64) -> Color<f64>[src]

pub fn rgb(red: u8, green: u8, blue: u8) -> Color<f64>[src]

pub fn rgba(red: u8, green: u8, blue: u8, alpha: u8) -> Color<f64>[src]

pub fn hsl(hue: f64, saturation: f64, lightness: f64) -> Color<f64>[src]

pub fn hsla(hue: f64, saturation: f64, lightness: f64, alpha: f64) -> Color<f64>[src]

pub fn hsv(hue: f64, saturation: f64, value: f64) -> Color<f64>[src]

pub fn hsva(hue: f64, saturation: f64, value: f64, alpha: f64) -> Color<f64>[src]

pub fn cmyk(cyan: f64, magenta: f64, yellow: f64, key: f64) -> Color<f64>[src]

pub fn cmyka(
    cyan: f64,
    magenta: f64,
    yellow: f64,
    key: f64,
    alpha: f64
) -> Color<f64>
[src]

pub fn cmy(cyan: f64, magenta: f64, yellow: f64) -> Color<f64>[src]

pub fn cmya(cyan: f64, magenta: f64, yellow: f64, alpha: f64) -> Color<f64>[src]

pub fn RGB(red: u8, green: u8, blue: u8) -> Color<f64>[src]

👎 Deprecated

pub fn RGBA(red: u8, green: u8, blue: u8, alpha: u8) -> Color<f64>[src]

👎 Deprecated

pub fn HSL(hue: f64, saturation: f64, lightness: f64) -> Color<f64>[src]

👎 Deprecated

pub fn HSV(hue: f64, saturation: f64, value: f64) -> Color<f64>[src]

👎 Deprecated

pub fn CMYK(cyan: f64, magenta: f64, yellow: f64, key: f64) -> Color<f64>[src]

👎 Deprecated

pub fn CMY(cyan: f64, magenta: f64, yellow: f64) -> Color<f64>[src]

👎 Deprecated

Trait Implementations

impl<T> Clone for Color<T> where
    T: Clone + Float
[src]

impl ColorTransition for Color<f64>[src]

impl<T> Copy for Color<T> where
    T: Copy + Float
[src]

impl<T> Debug for Color<T> where
    T: Debug + Float
[src]

impl Default for Color<f64>[src]

impl Display for Color<f64>[src]

impl<T> Eq for Color<T> where
    T: Eq + Float
[src]

impl From<Alpha<RgbColor>> for Color<f64>[src]

impl From<CmyColor> for Color<f64>[src]

impl From<CmykColor> for Color<f64>[src]

impl From<Color<f64>> for CmykColor[src]

impl From<Color<f64>> for HslColor[src]

impl From<Color<f64>> for HsvColor[src]

impl From<Color<f64>> for RgbaColor[src]

impl From<Color<f64>> for RgbColor[src]

impl From<Color<f64>> for CmyColor[src]

impl From<HslColor> for Color<f64>[src]

impl From<HsvColor> for Color<f64>[src]

impl From<RgbColor> for Color<f64>[src]

impl From<RgbaColor> for Color<f64>[src]

impl GetAlpha<Color<f64>> for Color<f64>[src]

impl HasAlpha<Color<f64>> for Color<f64>[src]

impl<T> Hash for Color<T> where
    T: Hash + Float
[src]

impl NonRadialSpace for Color<f64>[src]

impl NonSaturationSpace for Color<f64>[src]

impl<T> PartialEq<Color<T>> for Color<T> where
    T: PartialEq<T> + Float
[src]

impl Round for Color<f64>[src]

impl SetAlpha<Color<f64>> for Color<f64>[src]

impl<T> StructuralEq for Color<T> where
    T: Float
[src]

impl<T> StructuralPartialEq for Color<T> where
    T: Float
[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for Color<T> where
    T: RefUnwindSafe

impl<T> Send for Color<T> where
    T: Send

impl<T> Sync for Color<T> where
    T: Sync

impl<T> Unpin for Color<T> where
    T: Unpin

impl<T> UnwindSafe for Color<T> where
    T: UnwindSafe

Blanket Implementations

impl<C> Adjust for C where
    C: Lighten + AdjustHue + Saturate + Grayscale
[src]

impl<C> AdjustHue for C where
    C: Clone + GetHue + SetHue
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Construction<T> for T where
    T: Default + Clone
[src]

impl<T> From<T> for T[src]

impl<Fr, To> FromColor<Fr> for To where
    Fr: Into<Color<f64>>,
    To: From<Color<f64>>, 
[src]

impl<C> GetHue for C where
    C: NonRadialSpace
[src]

impl<C> GetRadialSaturation for C where
    C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>, 
[src]

impl<C> Grayscale for C where
    C: Saturate
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<Fr, To> IntoColor<To> for Fr where
    To: FromColor<Fr>, 
[src]

impl<C> Invert for C where
    C: ColorTransition
[src]

impl<C> Lighten for C where
    C: FromColor<HslColor> + IntoColor<HslColor>, 
[src]

impl<C> Saturate for C where
    C: Clone + GetRadialSaturation + SetRadialSaturation
[src]

impl<C> SetHue for C where
    C: NonRadialSpace
[src]

impl<C> SetRadialSaturation for C where
    C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>, 
[src]

impl<C> ToHexString for C where
    C: Into<RgbColor> + Clone
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,