Struct animate::BlurEffect [−][src]
pub struct BlurEffect(_, _);
Implementations
impl BlurEffect
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impl BlurEffect
[src]pub fn new() -> BlurEffect
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Creates a new BlurEffect
to be used with
ActorExt::add_effect
Returns
the newly created BlurEffect
or None
Trait Implementations
impl Clone for BlurEffect
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impl Clone for BlurEffect
[src]fn clone(&self) -> BlurEffect
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Default for BlurEffect
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impl Default for BlurEffect
[src]impl Eq for BlurEffect
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impl Eq for BlurEffect
[src]impl Hash for BlurEffect
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impl Hash for BlurEffect
[src]impl IsA<ActorMeta> for BlurEffect
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impl IsA<ActorMeta> for BlurEffect
[src]impl IsA<Effect> for BlurEffect
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impl IsA<Effect> for BlurEffect
[src]impl IsA<InitiallyUnowned> for BlurEffect
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impl IsA<InitiallyUnowned> for BlurEffect
[src]impl IsA<OffscreenEffect> for BlurEffect
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impl IsA<OffscreenEffect> for BlurEffect
[src]impl Ord for BlurEffect
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impl Ord for BlurEffect
[src]impl<T: ObjectType> PartialEq<T> for BlurEffect
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impl<T: ObjectType> PartialEq<T> for BlurEffect
[src]impl<T: ObjectType> PartialOrd<T> for BlurEffect
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impl<T: ObjectType> PartialOrd<T> for BlurEffect
[src]impl StaticType for BlurEffect
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impl StaticType for BlurEffect
[src]fn static_type() -> Type
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Auto Trait Implementations
impl RefUnwindSafe for BlurEffect
impl RefUnwindSafe for BlurEffect
impl !Send for BlurEffect
impl !Send for BlurEffect
impl !Sync for BlurEffect
impl !Sync for BlurEffect
impl Unpin for BlurEffect
impl Unpin for BlurEffect
impl UnwindSafe for BlurEffect
impl UnwindSafe for BlurEffect
Blanket Implementations
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
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impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]impl<T> Cast for T where
T: ObjectType,
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impl<T> Cast for T where
T: ObjectType,
[src]pub fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
pub fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
pub fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
pub fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
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T: ObjectType,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ObjectExt for T where
T: ObjectType,
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impl<T> ObjectExt for T where
T: ObjectType,
[src]pub fn is<U>(&self) -> bool where
U: StaticType,
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U: StaticType,
pub fn get_type(&self) -> Type
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pub fn get_object_class(&self) -> &ObjectClass
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pub fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
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&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
pub fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub fn block_signal(&self, handler_id: &SignalHandlerId)
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pub fn unblock_signal(&self, handler_id: &SignalHandlerId)
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pub fn stop_signal_emission(&self, signal_name: &str)
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pub fn disconnect(&self, handler_id: SignalHandlerId)
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pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
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F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn notify_by_pspec(&self, pspec: &ParamSpec)
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pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn list_properties(&self) -> Vec<ParamSpec, Global>ⓘ
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pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
pub fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
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&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
pub fn downgrade(&self) -> WeakRef<T>
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pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
M: Into<&'a str>,
N: Into<&'a str>,
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&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
M: Into<&'a str>,
N: Into<&'a str>,
pub fn ref_count(&self) -> u32
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,