Struct animate::runtime::LottieState [−][src]
pub struct LottieState { /* fields omitted */ }Implementations
impl LottieState[src]
pub fn new(composition: LottieComposition) -> Self[src]
pub fn init_state()[src]
pub fn handle_change()[src]
pub fn build()[src]
pub fn dispose()[src]
Auto Trait Implementations
impl RefUnwindSafe for LottieState
impl Send for LottieState
impl Sync for LottieState
impl Unpin for LottieState
impl UnwindSafe for LottieState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,