Workspace

Struct Workspace 

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pub struct Workspace { /* private fields */ }
Expand description

A workspace, consisting of a root directory and members. See ProjectWorkspace.

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impl Workspace

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pub async fn discover( path: &Path, options: &DiscoveryOptions, cache: &WorkspaceCache, ) -> Result<Self, WorkspaceError>

Find the workspace containing the given path.

Unlike the ProjectWorkspace discovery, this does not require a current project. It also always uses absolute path, i.e., this method only supports discovering the main workspace.

Steps of workspace discovery: Start by looking at the closest pyproject.toml:

  • If it’s an explicit workspace root: Collect workspace from this root, we’re done.
  • If it’s also not a project: Error, must be either a workspace root or a project.
  • Otherwise, try to find an explicit workspace root above:
    • If an explicit workspace root exists: Collect workspace from this root, we’re done.
    • If there is no explicit workspace: We have a single project workspace, we’re done.

Note that there are two kinds of workspace roots: projects, and (legacy) non-project roots. The non-project roots lack a [project] table, and so are not themselves projects, as in:

[tool.uv.workspace]
members = ["packages/*"]

[tool.uv]
dev-dependencies = ["ruff"]
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pub fn with_current_project( self, package_name: PackageName, ) -> Option<ProjectWorkspace>

Set the current project to the given workspace member.

Returns None if the package is not part of the workspace.

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pub fn with_pyproject_toml( self, package_name: &PackageName, pyproject_toml: PyProjectToml, ) -> Result<Option<Self>, WorkspaceError>

Set the ProjectWorkspace for a given workspace member.

Assumes that the project name is unchanged in the updated PyProjectToml.

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pub fn is_non_project(&self) -> bool

Returns true if the workspace has a (legacy) non-project root.

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pub fn members_requirements(&self) -> impl Iterator<Item = Requirement> + '_

Returns the set of all workspace members.

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pub fn required_members(&self) -> &BTreeMap<PackageName, Editability>

The workspace members that are required my another member of the workspace.

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pub fn is_required_member(&self, name: &PackageName) -> bool

Whether a given workspace member is required by another member.

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pub fn group_requirements(&self) -> impl Iterator<Item = Requirement> + '_

Returns the set of all workspace member dependency groups.

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pub fn environments(&self) -> Option<&SupportedEnvironments>

Returns the set of supported environments for the workspace.

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pub fn required_environments(&self) -> Option<&SupportedEnvironments>

Returns the set of required platforms for the workspace.

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pub fn conflicts(&self) -> Conflicts

Returns the set of conflicts for the workspace.

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pub fn requires_python( &self, groups: &DependencyGroupsWithDefaults, ) -> Result<RequiresPythonSources, DependencyGroupError>

Returns an iterator over the requires-python values for each member of the workspace.

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pub fn requirements(&self) -> Vec<Requirement<VerbatimParsedUrl>>

Returns any requirements that are exclusive to the workspace root, i.e., not included in any of the workspace members.

For now, there are no such requirements.

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pub fn workspace_dependency_groups( &self, ) -> Result<BTreeMap<GroupName, FlatDependencyGroup>, DependencyGroupError>

Returns any dependency groups that are exclusive to the workspace root, i.e., not included in any of the workspace members.

For workspaces with non-[project] roots, returns the dependency groups defined in the corresponding pyproject.toml.

Otherwise, returns an empty list.

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pub fn overrides(&self) -> Vec<Requirement<VerbatimParsedUrl>>

Returns the set of overrides for the workspace.

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pub fn exclude_dependencies(&self) -> Vec<PackageName>

Returns the set of dependency exclusions for the workspace.

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pub fn constraints(&self) -> Vec<Requirement<VerbatimParsedUrl>>

Returns the set of constraints for the workspace.

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pub fn build_constraints(&self) -> Vec<Requirement<VerbatimParsedUrl>>

Returns the set of build constraints for the workspace.

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pub fn install_path(&self) -> &PathBuf

The path to the workspace root, the directory containing the top level pyproject.toml with the uv.tool.workspace, or the pyproject.toml in an implicit single workspace project.

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pub fn venv(&self, active: Option<bool>) -> PathBuf

The path to the workspace virtual environment.

Uses .venv in the install path directory by default.

If UV_PROJECT_ENVIRONMENT is set, it will take precedence. If a relative path is provided, it is resolved relative to the install path.

If active is true, the VIRTUAL_ENV variable will be preferred. If it is false, any warnings about mismatch between the active environment and the project environment will be silenced.

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pub fn packages(&self) -> &BTreeMap<PackageName, WorkspaceMember>

The members of the workspace.

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pub fn sources(&self) -> &BTreeMap<PackageName, Sources>

The sources table from the workspace pyproject.toml.

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pub fn indexes(&self) -> &[Index]

The index table from the workspace pyproject.toml.

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pub fn pyproject_toml(&self) -> &PyProjectToml

The pyproject.toml of the workspace.

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pub fn excludes(&self, project_path: &Path) -> Result<bool, WorkspaceError>

Returns true if the path is excluded by the workspace.

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pub fn includes(&self, project_path: &Path) -> Result<bool, WorkspaceError>

Returns true if the path is included by the workspace.

Trait Implementations§

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impl Clone for Workspace

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fn clone(&self) -> Workspace

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Workspace

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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