Options

Struct Options 

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pub struct Options {
Show 22 fields pub globals: GlobalOptions, pub top_level: ResolverInstallerSchema, pub install_mirrors: PythonInstallMirrors, pub publish: PublishOptions, pub add: AddOptions, pub pip: Option<PipOptions>, pub cache_keys: Option<Vec<CacheKey>>, pub override_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>, pub exclude_dependencies: Option<Vec<PackageName>>, pub constraint_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>, pub build_constraint_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>, pub environments: Option<SupportedEnvironments>, pub required_environments: Option<SupportedEnvironments>, pub conflicts: Option<IgnoredAny>, pub workspace: Option<IgnoredAny>, pub sources: Option<IgnoredAny>, pub dev_dependencies: Option<IgnoredAny>, pub default_groups: Option<IgnoredAny>, pub dependency_groups: Option<IgnoredAny>, pub managed: Option<IgnoredAny>, pub package: Option<IgnoredAny>, pub build_backend: Option<IgnoredAny>,
}
Expand description

A [tool.uv] section.

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§globals: GlobalOptions§top_level: ResolverInstallerSchema§install_mirrors: PythonInstallMirrors§publish: PublishOptions§add: AddOptions§pip: Option<PipOptions>§cache_keys: Option<Vec<CacheKey>>

The keys to consider when caching builds for the project.

Cache keys enable you to specify the files or directories that should trigger a rebuild when modified. By default, uv will rebuild a project whenever the pyproject.toml, setup.py, or setup.cfg files in the project directory are modified, or if a src directory is added or removed, i.e.:

cache-keys = [{ file = "pyproject.toml" }, { file = "setup.py" }, { file = "setup.cfg" }, { dir = "src" }]

As an example: if a project uses dynamic metadata to read its dependencies from a requirements.txt file, you can specify cache-keys = [{ file = "requirements.txt" }, { file = "pyproject.toml" }] to ensure that the project is rebuilt whenever the requirements.txt file is modified (in addition to watching the pyproject.toml).

Globs are supported, following the syntax of the glob crate. For example, to invalidate the cache whenever a .toml file in the project directory or any of its subdirectories is modified, you can specify cache-keys = [{ file = "**/*.toml" }]. Note that the use of globs can be expensive, as uv may need to walk the filesystem to determine whether any files have changed.

Cache keys can also include version control information. For example, if a project uses setuptools_scm to read its version from a Git commit, you can specify cache-keys = [{ git = { commit = true }, { file = "pyproject.toml" }] to include the current Git commit hash in the cache key (in addition to the pyproject.toml). Git tags are also supported via cache-keys = [{ git = { commit = true, tags = true } }].

Cache keys can also include environment variables. For example, if a project relies on MACOSX_DEPLOYMENT_TARGET or other environment variables to determine its behavior, you can specify cache-keys = [{ env = "MACOSX_DEPLOYMENT_TARGET" }] to invalidate the cache whenever the environment variable changes.

Cache keys only affect the project defined by the pyproject.toml in which they’re specified (as opposed to, e.g., affecting all members in a workspace), and all paths and globs are interpreted as relative to the project directory.

§override_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>§exclude_dependencies: Option<Vec<PackageName>>§constraint_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>§build_constraint_dependencies: Option<Vec<Requirement<VerbatimParsedUrl>>>§environments: Option<SupportedEnvironments>§required_environments: Option<SupportedEnvironments>§conflicts: Option<IgnoredAny>§workspace: Option<IgnoredAny>§sources: Option<IgnoredAny>§dev_dependencies: Option<IgnoredAny>§default_groups: Option<IgnoredAny>§dependency_groups: Option<IgnoredAny>§managed: Option<IgnoredAny>§package: Option<IgnoredAny>§build_backend: Option<IgnoredAny>

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impl Options

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pub fn simple( globals: GlobalOptions, top_level: ResolverInstallerSchema, ) -> Self

Construct an Options with the given global and top-level settings.

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pub fn relative_to(self, root_dir: &Path) -> Result<Self, IndexUrlError>

Resolve the Options relative to the given root directory.

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impl Clone for Options

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fn clone(&self) -> Options

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Combine for Options

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fn combine(self, other: Options) -> Options

Combine two values, preferring the values in self. Read more
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impl Debug for Options

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Options

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fn default() -> Options

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Options

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Options> for FilesystemOptions

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fn from(options: Options) -> Self

Converts to this type from the input type.
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impl From<OptionsWire> for Options

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fn from(value: OptionsWire) -> Self

Converts to this type from the input type.
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impl OptionsMetadata for Options

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fn record(visit: &mut dyn Visit)

Visits the options metadata of this object by calling visit for each option.
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fn documentation() -> Option<&'static str>

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fn metadata() -> OptionSet
where Self: Sized + 'static,

Returns the extracted metadata.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn into(self) -> U

Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

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Returns whether the given value has been niched. Read more
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The none-equivalent value.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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The alignment of pointer.
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