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UniversalMarker

Struct UniversalMarker 

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pub struct UniversalMarker { /* private fields */ }
Expand description

A representation of a marker for use in universal resolution.

(This degrades gracefully to a standard PEP 508 marker in the case of non-universal resolution.)

This universal marker is meant to combine both a PEP 508 marker and a marker for conflicting extras/groups. The latter specifically expresses whether a particular edge in a dependency graph should be followed depending on the activated extras and groups.

A universal marker evaluates to true only when both its PEP 508 marker and its conflict marker evaluate to true.

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impl UniversalMarker

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pub const TRUE: UniversalMarker

A constant universal marker that always evaluates to true.

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pub const FALSE: UniversalMarker

A constant universal marker that always evaluates to false.

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pub fn new( pep508_marker: MarkerTree, conflict_marker: ConflictMarker, ) -> UniversalMarker

Creates a new universal marker from its constituent pieces.

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pub fn from_combined(marker: MarkerTree) -> UniversalMarker

Creates a new universal marker from a marker that has already been combined from a PEP 508 and conflict marker.

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pub fn or(&mut self, other: UniversalMarker)

Combine this universal marker with the one given in a way that unions them. That is, the updated marker will evaluate to true if self or other evaluate to true.

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pub fn and(&mut self, other: UniversalMarker)

Combine this universal marker with the one given in a way that intersects them. That is, the updated marker will evaluate to true if self and other evaluate to true.

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pub fn imbibe(&mut self, conflicts: ConflictMarker)

Imbibes the world knowledge expressed by conflicts into this marker.

This will effectively simplify the conflict marker in this universal marker. In particular, it enables simplifying based on the fact that no two items from the same set in the given conflicts can be active at a given time. If every valid selection has the same nonempty environment marker, the result contains only that environment marker. Otherwise, invalid selections remain reachable so lockfile readers can discover transitive conflicts.

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pub fn assume_conflict_item(&mut self, item: &ConflictItem)

Assumes that a given extra/group for the given package is activated.

This may simplify the conflicting marker component of this universal marker.

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pub fn assume_not_conflict_item(&mut self, item: &ConflictItem)

Assumes that a given extra/group for the given package is not activated.

This may simplify the conflicting marker component of this universal marker.

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pub fn is_true(self) -> bool

Returns true if this universal marker will always evaluate to true.

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pub fn is_false(self) -> bool

Returns true if this universal marker will always evaluate to false.

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pub fn has_conflict_marker(self) -> bool

Returns true if this universal marker contains a conflict marker.

Conflict items are encoded as extra expressions in marker, while pep508 is the same canonical marker with all extra expressions removed. Since MarkerTree equality is semantic, the trees differ exactly when the marker depends on a conflict item.

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pub fn is_disjoint(self, other: UniversalMarker) -> bool

Returns true if this universal marker is disjoint with the one given.

Two universal markers are disjoint when it is impossible for them both to evaluate to true simultaneously.

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pub fn evaluate_no_extras(self, env: &MarkerEnvironment) -> bool

Returns true if this universal marker is satisfied by the given marker environment.

This should only be used when evaluating a marker that is known not to have any extras. For example, the PEP 508 markers on a fork.

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pub fn evaluate<P, E, G>( self, env: &MarkerEnvironment, projects: impl Iterator<Item = P>, extras: impl Iterator<Item = (P, E)>, groups: impl Iterator<Item = (P, G)>, ) -> bool

Returns true if this universal marker is satisfied by the given marker environment and list of activated projects, extras, and groups.

The activated extras and groups should be the complete set activated for a particular context. And each extra and group must be scoped to the particular package that it’s enabled for.

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pub fn evaluate_activated( self, env: &MarkerEnvironment, activated: &ActivatedConflictItems, ) -> bool

Returns true if this universal marker is satisfied by an already encoded activated set.

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pub fn combined(self) -> MarkerTree

Returns the internal marker that combines both the PEP 508 and conflict marker.

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pub fn pep508(self) -> MarkerTree

Returns the PEP 508 marker for this universal marker.

One should be cautious using this. Generally speaking, it should only be used when one knows universal resolution isn’t in effect. When universal resolution is enabled (i.e., there may be multiple forks producing different versions of the same package), then one should always use a universal marker since it accounts for all possible ways for a package to be installed.

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pub fn conflict(self) -> ConflictMarker

Returns the non-PEP 508 marker expression that represents conflicting extras/groups.

Like with UniversalMarker::pep508, one should be cautious when using this. It is generally always wrong to consider conflicts in isolation from PEP 508 markers. But this can be useful for detecting failure cases. For example, the code for emitting a ResolverOutput (even a universal one) in a requirements.txt format checks for the existence of non-trivial conflict markers and fails if any are found. (Because conflict markers cannot be represented in the requirements.txt format.)

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pub fn conflict_for_environment(self, env: &MarkerEnvironment) -> ConflictMarker

Returns the conflict marker that remains after evaluating all PEP 508 expressions in the given environment.

Unlike UniversalMarker::conflict, this preserves the relationship between PEP 508 and conflict expressions. For example, given sys_platform == 'linux' or extra == 'foo', the conflict marker is always true on Linux but still depends on foo elsewhere.

Trait Implementations§

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impl Boolean for UniversalMarker

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fn and(&mut self, other: UniversalMarker)

Perform a logical AND operation with another marker.
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fn or(&mut self, other: UniversalMarker)

Perform a logical OR operation with another marker.
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impl Clone for UniversalMarker

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fn clone(&self) -> UniversalMarker

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for UniversalMarker

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impl Debug for UniversalMarker

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for UniversalMarker

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fn default() -> UniversalMarker

Returns the “default value” for a type. Read more
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impl Eq for UniversalMarker

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impl Hash for UniversalMarker

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for UniversalMarker

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fn cmp(&self, other: &UniversalMarker) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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fn clamp_to<R>(self, range: R) -> Self
where Self: Sized, R: ClampBounds<Self>,

🔬This is a nightly-only experimental API. (clamp_to)
Restrict a value to a certain range. Read more
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impl PartialEq for UniversalMarker

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fn eq(&self, other: &UniversalMarker) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialOrd for UniversalMarker

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fn partial_cmp(&self, other: &UniversalMarker) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Reachable<UniversalMarker> for UniversalMarker

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fn true_marker() -> UniversalMarker

The marker representing the “true” value.
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fn false_marker() -> UniversalMarker

The marker representing the “false” value.
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fn marker(&self) -> UniversalMarker

The marker attached to the edge.
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impl StructuralPartialEq for UniversalMarker

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The archived version of the pointer metadata for this type.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Compare self to key and return their ordering.
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Compare self to key and return true if they are equal.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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The none-equivalent value.
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where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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Hide the text
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Cross out the text
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where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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