SerializableStatusCode

Struct SerializableStatusCode 

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pub struct SerializableStatusCode(/* private fields */);

Methods from Deref<Target = StatusCode>§

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pub fn as_u16(&self) -> u16

Returns the u16 corresponding to this StatusCode.

§Note

This is the same as the From<StatusCode> implementation, but included as an inherent method because that implementation doesn’t appear in rustdocs, as well as a way to force the type instead of relying on inference.

§Example
let status = http::StatusCode::OK;
assert_eq!(status.as_u16(), 200);
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pub fn as_str(&self) -> &str

Returns a &str representation of the StatusCode

The return value only includes a numerical representation of the status code. The canonical reason is not included.

§Example
let status = http::StatusCode::OK;
assert_eq!(status.as_str(), "200");
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pub fn canonical_reason(&self) -> Option<&'static str>

Get the standardised reason-phrase for this status code.

This is mostly here for servers writing responses, but could potentially have application at other times.

The reason phrase is defined as being exclusively for human readers. You should avoid deriving any meaning from it at all costs.

Bear in mind also that in HTTP/2.0 and HTTP/3.0 the reason phrase is abolished from transmission, and so this canonical reason phrase really is the only reason phrase you’ll find.

§Example
let status = http::StatusCode::OK;
assert_eq!(status.canonical_reason(), Some("OK"));
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pub fn is_informational(&self) -> bool

Check if status is within 100-199.

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pub fn is_success(&self) -> bool

Check if status is within 200-299.

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pub fn is_redirection(&self) -> bool

Check if status is within 300-399.

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pub fn is_client_error(&self) -> bool

Check if status is within 400-499.

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pub fn is_server_error(&self) -> bool

Check if status is within 500-599.

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pub const CONTINUE: StatusCode

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pub const SWITCHING_PROTOCOLS: StatusCode

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pub const PROCESSING: StatusCode

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pub const OK: StatusCode

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pub const CREATED: StatusCode

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pub const ACCEPTED: StatusCode

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pub const NON_AUTHORITATIVE_INFORMATION: StatusCode

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pub const NO_CONTENT: StatusCode

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pub const RESET_CONTENT: StatusCode

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pub const PARTIAL_CONTENT: StatusCode

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pub const MULTI_STATUS: StatusCode

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pub const ALREADY_REPORTED: StatusCode

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pub const IM_USED: StatusCode

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pub const MULTIPLE_CHOICES: StatusCode

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pub const MOVED_PERMANENTLY: StatusCode

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pub const FOUND: StatusCode

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pub const SEE_OTHER: StatusCode

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pub const NOT_MODIFIED: StatusCode

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pub const USE_PROXY: StatusCode

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pub const TEMPORARY_REDIRECT: StatusCode

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pub const PERMANENT_REDIRECT: StatusCode

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pub const BAD_REQUEST: StatusCode

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pub const UNAUTHORIZED: StatusCode

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pub const PAYMENT_REQUIRED: StatusCode

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pub const FORBIDDEN: StatusCode

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pub const NOT_FOUND: StatusCode

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pub const METHOD_NOT_ALLOWED: StatusCode

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pub const NOT_ACCEPTABLE: StatusCode

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pub const PROXY_AUTHENTICATION_REQUIRED: StatusCode

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pub const REQUEST_TIMEOUT: StatusCode

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pub const CONFLICT: StatusCode

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pub const GONE: StatusCode

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pub const LENGTH_REQUIRED: StatusCode

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pub const PRECONDITION_FAILED: StatusCode

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pub const PAYLOAD_TOO_LARGE: StatusCode

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pub const URI_TOO_LONG: StatusCode

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pub const UNSUPPORTED_MEDIA_TYPE: StatusCode

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pub const RANGE_NOT_SATISFIABLE: StatusCode

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pub const EXPECTATION_FAILED: StatusCode

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pub const IM_A_TEAPOT: StatusCode

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pub const MISDIRECTED_REQUEST: StatusCode

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pub const UNPROCESSABLE_ENTITY: StatusCode

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pub const LOCKED: StatusCode

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pub const FAILED_DEPENDENCY: StatusCode

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pub const TOO_EARLY: StatusCode

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pub const UPGRADE_REQUIRED: StatusCode

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pub const PRECONDITION_REQUIRED: StatusCode

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pub const TOO_MANY_REQUESTS: StatusCode

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pub const REQUEST_HEADER_FIELDS_TOO_LARGE: StatusCode

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pub const INTERNAL_SERVER_ERROR: StatusCode

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pub const NOT_IMPLEMENTED: StatusCode

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pub const BAD_GATEWAY: StatusCode

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pub const SERVICE_UNAVAILABLE: StatusCode

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pub const GATEWAY_TIMEOUT: StatusCode

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pub const HTTP_VERSION_NOT_SUPPORTED: StatusCode

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pub const VARIANT_ALSO_NEGOTIATES: StatusCode

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pub const INSUFFICIENT_STORAGE: StatusCode

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pub const LOOP_DETECTED: StatusCode

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pub const NOT_EXTENDED: StatusCode

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pub const NETWORK_AUTHENTICATION_REQUIRED: StatusCode

Trait Implementations§

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impl Clone for SerializableStatusCode

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fn clone(&self) -> SerializableStatusCode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SerializableStatusCode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for SerializableStatusCode

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type Target = StatusCode

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<'de> Deserialize<'de> for SerializableStatusCode

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for SerializableStatusCode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for SerializableStatusCode

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fn cmp(&self, other: &SerializableStatusCode) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for SerializableStatusCode

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fn eq(&self, other: &SerializableStatusCode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SerializableStatusCode

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fn partial_cmp(&self, other: &SerializableStatusCode) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for SerializableStatusCode

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for SerializableStatusCode

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impl Eq for SerializableStatusCode

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impl StructuralPartialEq for SerializableStatusCode

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Returns the layout of the type.
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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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fn resolve_niched(out: Place<NichedOption<T, N1>>)

Writes data to out indicating that a T is niched.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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type Metadata = ()

The metadata type for pointers and references to this type.
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where T: ?Sized,

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Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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