InstallerArgs

Struct InstallerArgs 

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pub struct InstallerArgs {
Show 16 fields pub index_args: IndexArgs, pub reinstall: bool, pub no_reinstall: bool, pub reinstall_package: Vec<PackageName>, pub index_strategy: Option<IndexStrategy>, pub keyring_provider: Option<KeyringProviderType>, pub config_setting: Option<Vec<ConfigSettingEntry>>, pub config_settings_package: Option<Vec<ConfigSettingPackageEntry>>, pub no_build_isolation: bool, pub build_isolation: bool, pub exclude_newer: Option<ExcludeNewerTimestamp>, pub exclude_newer_package: Option<Vec<ExcludeNewerPackageEntry>>, pub link_mode: Option<LinkMode>, pub compile_bytecode: bool, pub no_compile_bytecode: bool, pub no_sources: bool,
}
Expand description

Arguments that are used by commands that need to install (but not resolve) packages.

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§index_args: IndexArgs§reinstall: bool

Reinstall all packages, regardless of whether they’re already installed. Implies --refresh.

§no_reinstall: bool§reinstall_package: Vec<PackageName>

Reinstall a specific package, regardless of whether it’s already installed. Implies --refresh-package.

§index_strategy: Option<IndexStrategy>

The strategy to use when resolving against multiple index URLs.

By default, uv will stop at the first index on which a given package is available, and limit resolutions to those present on that first index (first-index). This prevents “dependency confusion” attacks, whereby an attacker can upload a malicious package under the same name to an alternate index.

§keyring_provider: Option<KeyringProviderType>

Attempt to use keyring for authentication for index URLs.

At present, only --keyring-provider subprocess is supported, which configures uv to use the keyring CLI to handle authentication.

Defaults to disabled.

§config_setting: Option<Vec<ConfigSettingEntry>>

Settings to pass to the PEP 517 build backend, specified as KEY=VALUE pairs.

§config_settings_package: Option<Vec<ConfigSettingPackageEntry>>

Settings to pass to the PEP 517 build backend for a specific package, specified as PACKAGE:KEY=VALUE pairs.

§no_build_isolation: bool

Disable isolation when building source distributions.

Assumes that build dependencies specified by PEP 518 are already installed.

§build_isolation: bool§exclude_newer: Option<ExcludeNewerTimestamp>

Limit candidate packages to those that were uploaded prior to the given date.

Accepts both RFC 3339 timestamps (e.g., 2006-12-02T02:07:43Z) and local dates in the same format (e.g., 2006-12-02) in your system’s configured time zone.

§exclude_newer_package: Option<Vec<ExcludeNewerPackageEntry>>

Limit candidate packages for specific packages to those that were uploaded prior to the given date.

Accepts package-date pairs in the format PACKAGE=DATE, where DATE is an RFC 3339 timestamp (e.g., 2006-12-02T02:07:43Z) or local date (e.g., 2006-12-02) in your system’s configured time zone.

Can be provided multiple times for different packages.

§link_mode: Option<LinkMode>

The method to use when installing packages from the global cache.

Defaults to clone (also known as Copy-on-Write) on macOS, and hardlink on Linux and Windows.

WARNING: The use of symlink link mode is discouraged, as they create tight coupling between the cache and the target environment. For example, clearing the cache (uv cache clean) will break all installed packages by way of removing the underlying source files. Use symlinks with caution.

§compile_bytecode: bool

Compile Python files to bytecode after installation.

By default, uv does not compile Python (.py) files to bytecode (__pycache__/*.pyc); instead, compilation is performed lazily the first time a module is imported. For use-cases in which start time is critical, such as CLI applications and Docker containers, this option can be enabled to trade longer installation times for faster start times.

When enabled, uv will process the entire site-packages directory (including packages that are not being modified by the current operation) for consistency. Like pip, it will also ignore errors.

§no_compile_bytecode: bool§no_sources: bool

Ignore the tool.uv.sources table when resolving dependencies. Used to lock against the standards-compliant, publishable package metadata, as opposed to using any workspace, Git, URL, or local path sources.

Trait Implementations§

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impl Args for InstallerArgs

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl From<InstallerArgs> for PipOptions

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fn from(args: InstallerArgs) -> Self

Converts to this type from the input type.
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impl FromArgMatches for InstallerArgs

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.

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The archived version of the pointer metadata for this type.
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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