PythonInstallArgs

Struct PythonInstallArgs 

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pub struct PythonInstallArgs {
Show 13 fields pub install_dir: Option<PathBuf>, pub bin: bool, pub no_bin: bool, pub registry: bool, pub no_registry: bool, pub targets: Vec<String>, pub mirror: Option<String>, pub pypy_mirror: Option<String>, pub python_downloads_json_url: Option<String>, pub reinstall: bool, pub force: bool, pub upgrade: bool, pub default: bool,
}

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§install_dir: Option<PathBuf>

The directory to store the Python installation in.

If provided, UV_PYTHON_INSTALL_DIR will need to be set for subsequent operations for uv to discover the Python installation.

See uv python dir to view the current Python installation directory. Defaults to ~/.local/share/uv/python.

§bin: bool

Install a Python executable into the bin directory.

This is the default behavior. If this flag is provided explicitly, uv will error if the executable cannot be installed.

This can also be set with UV_PYTHON_INSTALL_BIN=1.

See UV_PYTHON_BIN_DIR to customize the target directory.

§no_bin: bool

Do not install a Python executable into the bin directory.

This can also be set with UV_PYTHON_INSTALL_BIN=0.

§registry: bool

Register the Python installation in the Windows registry.

This is the default behavior on Windows. If this flag is provided explicitly, uv will error if the registry entry cannot be created.

This can also be set with UV_PYTHON_INSTALL_REGISTRY=1.

§no_registry: bool

Do not register the Python installation in the Windows registry.

This can also be set with UV_PYTHON_INSTALL_REGISTRY=0.

§targets: Vec<String>

The Python version(s) to install.

If not provided, the requested Python version(s) will be read from the UV_PYTHON environment variable then .python-versions or .python-version files. If none of the above are present, uv will check if it has installed any Python versions. If not, it will install the latest stable version of Python.

See uv help python to view supported request formats.

§mirror: Option<String>

Set the URL to use as the source for downloading Python installations.

The provided URL will replace https://github.com/astral-sh/python-build-standalone/releases/download in, e.g., https://github.com/astral-sh/python-build-standalone/releases/download/20240713/cpython-3.12.4%2B20240713-aarch64-apple-darwin-install_only.tar.gz.

Distributions can be read from a local directory by using the file:// URL scheme.

§pypy_mirror: Option<String>

Set the URL to use as the source for downloading PyPy installations.

The provided URL will replace https://downloads.python.org/pypy in, e.g., https://downloads.python.org/pypy/pypy3.8-v7.3.7-osx64.tar.bz2.

Distributions can be read from a local directory by using the file:// URL scheme.

§python_downloads_json_url: Option<String>

URL pointing to JSON of custom Python installations.

§reinstall: bool

Reinstall the requested Python version, if it’s already installed.

By default, uv will exit successfully if the version is already installed.

§force: bool

Replace existing Python executables during installation.

By default, uv will refuse to replace executables that it does not manage.

Implies --reinstall.

§upgrade: bool

Upgrade existing Python installations to the latest patch version.

By default, uv will not upgrade already-installed Python versions to newer patch releases. With --upgrade, uv will upgrade to the latest available patch version for the specified minor version(s).

If the requested versions are not yet installed, uv will install them.

This option is only supported for minor version requests, e.g., 3.12; uv will exit with an error if a patch version, e.g., 3.12.2, is requested.

§default: bool

Use as the default Python version.

By default, only a python{major}.{minor} executable is installed, e.g., python3.10. When the --default flag is used, python{major}, e.g., python3, and python executables are also installed.

Alternative Python variants will still include their tag. For example, installing 3.13+freethreaded with --default will include in python3t and pythont, not python3 and python.

If multiple Python versions are requested, uv will exit with an error.

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Trait Implementations§

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impl Args for PythonInstallArgs

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl FromArgMatches for PythonInstallArgs

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.

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The archived version of the pointer metadata for this type.
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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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Writes data to out indicating that a T is niched.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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