[][src]Struct usvg::Path

pub struct Path {
    pub id: String,
    pub transform: Transform,
    pub visibility: Visibility,
    pub fill: Option<Fill>,
    pub stroke: Option<Stroke>,
    pub segments: Vec<PathSegment>,
}

A path element.

Fields

id: String

Element's ID.

Taken from the SVG itself. Isn't automatically generated. Can be empty.

transform: Transform

Element transform.

visibility: Visibility

Element visibility.

fill: Option<Fill>

Fill style.

stroke: Option<Stroke>

Stroke style.

segments: Vec<PathSegment>

Segments list.

All segments are in absolute coordinates.

Trait Implementations

impl Default for Path[src]

impl Clone for Path[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for Path[src]

Auto Trait Implementations

impl Send for Path

impl Sync for Path

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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