Struct usvg::Path

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pub struct Path { /* private fields */ }
Expand description

A path element.

Implementations§

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impl Path

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pub fn id(&self) -> &str

Element’s ID.

Taken from the SVG itself. Isn’t automatically generated. Can be empty.

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pub fn visibility(&self) -> Visibility

Element visibility.

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pub fn fill(&self) -> Option<&Fill>

Fill style.

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pub fn stroke(&self) -> Option<&Stroke>

Stroke style.

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pub fn paint_order(&self) -> PaintOrder

Fill and stroke paint order.

Since markers will be replaced with regular nodes automatically, usvg doesn’t provide the markers order type. It’s was already done.

paint-order in SVG.

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pub fn rendering_mode(&self) -> ShapeRendering

Rendering mode.

shape-rendering in SVG.

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pub fn data(&self) -> &Path

Segments list.

All segments are in absolute coordinates.

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pub fn abs_transform(&self) -> Transform

Element’s absolute transform.

Contains all ancestors transforms including elements’s transform.

Note that this is not the relative transform present in SVG. The SVG one would be set only on groups.

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pub fn bounding_box(&self) -> Rect

Element’s object bounding box.

objectBoundingBox in SVG terms. Meaning it doesn’t affected by parent transforms.

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pub fn abs_bounding_box(&self) -> Rect

Element’s bounding box in canvas coordinates.

userSpaceOnUse in SVG terms.

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pub fn stroke_bounding_box(&self) -> Rect

Element’s object bounding box including stroke.

Will have the same value as bounding_box when path has no stroke.

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pub fn abs_stroke_bounding_box(&self) -> Rect

Element’s bounding box including stroke in canvas coordinates.

Will have the same value as abs_bounding_box when path has no stroke.

Trait Implementations§

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impl Clone for Path

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fn clone(&self) -> Path

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Path

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Path

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impl RefUnwindSafe for Path

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impl Send for Path

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impl Sync for Path

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impl Unpin for Path

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impl UnwindSafe for Path

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.