pub struct SpecularLighting {
pub input: Input,
pub surface_scale: f32,
pub specular_constant: f32,
pub specular_exponent: f32,
pub lighting_color: Color,
pub light_source: LightSource,
}Expand description
A specular lighting filter primitive.
feSpecularLighting element in the SVG.
Fields§
§input: InputIdentifies input for the given filter primitive.
in in the SVG.
surface_scale: f32A surface scale.
surfaceScale in the SVG.
specular_constant: f32A specular constant.
specularConstant in the SVG.
specular_exponent: f32A specular exponent.
Should be in 1..128 range.
specularExponent in the SVG.
lighting_color: ColorA lighting color.
lighting-color in the SVG.
light_source: LightSourceA light source.
Trait Implementations§
Source§impl Clone for SpecularLighting
impl Clone for SpecularLighting
Source§fn clone(&self) -> SpecularLighting
fn clone(&self) -> SpecularLighting
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SpecularLighting
impl RefUnwindSafe for SpecularLighting
impl Send for SpecularLighting
impl Sync for SpecularLighting
impl Unpin for SpecularLighting
impl UnwindSafe for SpecularLighting
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more