Enum usvg_parser::AId

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pub enum AId {
Show 208 variants AlignmentBaseline, Amplitude, Azimuth, BaseFrequency, BaselineShift, Bias, Class, Clip, ClipPath, ClipRule, ClipPathUnits, Color, ColorInterpolation, ColorInterpolationFilters, ColorProfile, ColorRendering, Cx, Cy, D, DiffuseConstant, Direction, Display, Divisor, DominantBaseline, Dx, Dy, EdgeMode, Elevation, EnableBackground, Exponent, Fill, FillOpacity, FillRule, Filter, FilterUnits, FloodColor, FloodOpacity, Font, FontFamily, FontFeatureSettings, FontKerning, FontSize, FontSizeAdjust, FontStretch, FontStyle, FontSynthesis, FontVariant, FontVariantCaps, FontVariantEastAsian, FontVariantLigatures, FontVariantNumeric, FontVariantPosition, FontWeight, Fr, Fx, Fy, GlyphOrientationHorizontal, GlyphOrientationVertical, GradientTransform, GradientUnits, Height, Href, Id, ImageRendering, In, In2, InlineSize, Intercept, Isolation, K1, K2, K3, K4, KernelMatrix, KernelUnitLength, Kerning, LengthAdjust, LetterSpacing, LightingColor, LimitingConeAngle, LineHeight, MarkerEnd, MarkerMid, MarkerStart, MarkerHeight, MarkerUnits, MarkerWidth, Mask, MaskBorder, MaskBorderMode, MaskBorderOutset, MaskBorderRepeat, MaskBorderSlice, MaskBorderSource, MaskBorderWidth, MaskClip, MaskComposite, MaskImage, MaskMode, MaskOrigin, MaskPosition, MaskSize, MaskType, MaskContentUnits, MaskUnits, MixBlendMode, Mode, NumOctaves, Offset, Opacity, Operator, Order, Orient, Overflow, PaintOrder, Path, PathLength, PatternContentUnits, PatternTransform, PatternUnits, Points, PointsAtX, PointsAtY, PointsAtZ, PreserveAlpha, PreserveAspectRatio, PrimitiveUnits, R, Radius, RefX, RefY, RequiredExtensions, RequiredFeatures, Result, Rotate, Rx, Ry, Scale, Seed, ShapeImageThreshold, ShapeInside, ShapeMargin, ShapePadding, ShapeRendering, ShapeSubtract, Side, Slope, Space, SpecularConstant, SpecularExponent, SpreadMethod, StartOffset, StdDeviation, StitchTiles, StopColor, StopOpacity, Stroke, StrokeDasharray, StrokeDashoffset, StrokeLinecap, StrokeLinejoin, StrokeMiterlimit, StrokeOpacity, StrokeWidth, Style, SurfaceScale, SystemLanguage, TableValues, TargetX, TargetY, TextAlign, TextAlignLast, TextAnchor, TextDecoration, TextDecorationColor, TextDecorationFill, TextDecorationLine, TextDecorationStroke, TextDecorationStyle, TextIndent, TextOrientation, TextOverflow, TextRendering, TextUnderlinePosition, TextLength, Transform, TransformBox, TransformOrigin, Type, UnicodeBidi, UnicodeRange, Values, VectorEffect, ViewBox, Visibility, WhiteSpace, Width, WordSpacing, WritingMode, X, X1, X2, XChannelSelector, Y, Y1, Y2, YChannelSelector, Z,
}
Expand description

An attribute ID.

Variants§

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AlignmentBaseline

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Amplitude

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Azimuth

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BaseFrequency

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BaselineShift

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Bias

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Class

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Clip

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ClipPath

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ClipRule

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ClipPathUnits

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Color

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ColorInterpolation

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ColorInterpolationFilters

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ColorProfile

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ColorRendering

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Cx

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Cy

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D

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DiffuseConstant

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Direction

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Display

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Divisor

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DominantBaseline

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Dx

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Dy

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EdgeMode

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Elevation

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EnableBackground

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Exponent

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Fill

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FillOpacity

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FillRule

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Filter

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FilterUnits

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FloodColor

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FloodOpacity

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Font

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FontFamily

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FontFeatureSettings

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FontKerning

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FontSize

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FontSizeAdjust

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FontStretch

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FontStyle

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FontSynthesis

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FontVariant

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FontVariantCaps

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FontVariantEastAsian

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FontVariantLigatures

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FontVariantNumeric

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FontVariantPosition

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FontWeight

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Fr

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Fx

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Fy

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GlyphOrientationHorizontal

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GlyphOrientationVertical

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GradientTransform

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GradientUnits

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Height

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Href

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Id

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ImageRendering

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In

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In2

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InlineSize

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Intercept

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Isolation

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K1

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K2

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K3

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K4

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KernelMatrix

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KernelUnitLength

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Kerning

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LengthAdjust

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LetterSpacing

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LightingColor

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LimitingConeAngle

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LineHeight

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MarkerEnd

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MarkerMid

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MarkerStart

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MarkerHeight

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MarkerUnits

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MarkerWidth

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Mask

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MaskBorder

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MaskBorderMode

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MaskBorderOutset

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MaskBorderRepeat

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MaskBorderSlice

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MaskBorderSource

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MaskBorderWidth

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MaskClip

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MaskComposite

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MaskImage

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MaskMode

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MaskOrigin

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MaskPosition

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MaskSize

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MaskType

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MaskContentUnits

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MaskUnits

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MixBlendMode

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Mode

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NumOctaves

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Offset

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Opacity

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Operator

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Order

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Orient

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Overflow

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PaintOrder

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Path

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PathLength

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PatternContentUnits

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PatternTransform

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PatternUnits

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Points

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PointsAtX

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PointsAtY

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PointsAtZ

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PreserveAlpha

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PreserveAspectRatio

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PrimitiveUnits

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R

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Radius

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RefX

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RefY

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RequiredExtensions

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RequiredFeatures

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Result

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Rotate

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Rx

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Ry

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Scale

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Seed

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ShapeImageThreshold

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ShapeInside

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ShapeMargin

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ShapePadding

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ShapeRendering

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ShapeSubtract

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Side

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Slope

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Space

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SpecularConstant

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SpecularExponent

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SpreadMethod

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StartOffset

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StdDeviation

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StitchTiles

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StopColor

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StopOpacity

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Stroke

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StrokeDasharray

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StrokeDashoffset

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StrokeLinecap

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StrokeLinejoin

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StrokeMiterlimit

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StrokeOpacity

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StrokeWidth

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Style

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SurfaceScale

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SystemLanguage

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TableValues

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TargetX

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TargetY

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TextAlign

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TextAlignLast

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TextAnchor

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TextDecoration

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TextDecorationColor

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TextDecorationFill

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TextDecorationLine

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TextDecorationStroke

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TextDecorationStyle

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TextIndent

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TextOrientation

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TextOverflow

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TextRendering

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TextUnderlinePosition

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TextLength

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Transform

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TransformBox

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TransformOrigin

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Type

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UnicodeBidi

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UnicodeRange

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Values

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VectorEffect

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ViewBox

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Visibility

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WhiteSpace

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Width

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WordSpacing

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WritingMode

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X

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X1

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X2

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XChannelSelector

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Y

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Y1

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Y2

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YChannelSelector

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Z

Implementations§

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impl AId

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pub fn to_str(self) -> &'static str

Returns the original string.

Trait Implementations§

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impl Clone for AId

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fn clone(&self) -> AId

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<AId> for AId

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fn eq(&self, other: &AId) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for AId

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impl StructuralPartialEq for AId

Auto Trait Implementations§

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impl RefUnwindSafe for AId

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impl Send for AId

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impl Sync for AId

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impl Unpin for AId

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impl UnwindSafe for AId

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.