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StagingCapture

Struct StagingCapture 

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pub struct StagingCapture { /* private fields */ }
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Cross-platform frame capture using GPU→CPU staging buffers.

Uses a ring of staging buffers to overlap capture of frame N with encoding of frame N-1 and rendering of frame N+1.

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impl StagingCapture

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pub fn new(ring_size: usize) -> Self

Create a new staging capture with the given number of ring buffers.

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impl FrameCapture for StagingCapture

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fn capture( &mut self, _instance: &Instance, device: &Device, queue: &Queue, texture: &Texture, ) -> Result<CapturedFrame, CaptureError>

Capture the current render target contents.

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