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Evasions

Struct Evasions 

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pub struct Evasions;

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impl GenerateStrategy for Evasions

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type Environment = ()

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type AppendStrategy = ForcePromotions

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fn generate_piece( teban: Teban, state: &State, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

盤面上の駒の指し手を生成する Read more
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fn generate_drop( teban: Teban, state: &State, mc: &MochigomaCollections, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

持ち駒を置く指し手を生成する Read more
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fn generate_fu<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

歩を移動する指し手を生成する Read more
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fn generate_kyou<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

香車を移動する指し手を生成する Read more
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fn generate_kei<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

桂馬を移動する指し手を生成する Read more
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fn generate_gin<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

銀を移動する指し手を生成する Read more
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fn generate_kin<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

金を移動する指し手を生成する Read more
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fn generate_kaku<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

角を移動する指し手を生成する Read more
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fn generate_hisha<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

飛車を移動する指し手を生成する Read more
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fn generate_ou<'a, B>( teban: Teban, state: &State, move_builder: &B, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>
where B: Fn(u32, u32, bool) -> LegalMove + 'a,

王を移動する指し手を生成する Read more
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fn generate_drop_fu( teban: Teban, state: &State, count: usize, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

歩を置く指し手を生成する Read more
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fn generate_drop_kyou( teban: Teban, state: &State, count: usize, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

香車を置く指し手を生成する Read more
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fn generate_drop_kei( teban: Teban, state: &State, count: usize, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

桂馬を置く指し手を生成する Read more
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fn generate_drop_common( teban: Teban, state: &State, m: MochigomaKind, count: usize, shared_candidatebits: &mut BitBoard, _: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

銀、金、角、飛を置く手の共通実装を定義する Read more
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fn generate_drop_gin( teban: Teban, state: &State, count: usize, shared_candidatebits: &mut BitBoard, env: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

銀を置く手を生成する Read more
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fn generate_drop_kin( teban: Teban, state: &State, count: usize, shared_candidatebits: &mut BitBoard, env: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

金を置く手を生成する Read more
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fn generate_drop_kaku( teban: Teban, state: &State, count: usize, shared_candidatebits: &mut BitBoard, env: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

角を置く手を生成する Read more
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fn generate_drop_hisha( teban: Teban, state: &State, count: usize, shared_candidatebits: &mut BitBoard, env: &mut Self::Environment, mvs: &mut impl MovePicker<LegalMove>, ) -> Result<(), LimitSizeError>

飛車を置く手の共通実装を生成する Read more

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