Enum usbd_human_interface_device::page::Game
source · #[repr(u8)]
pub enum Game {
Show 29 variants
Undefined,
Game3DController,
PinballDevice,
GunDevice,
PointOfView,
TurnRightLeft,
PitchRightLeft,
RollForwardBackward,
MoveRightLeft,
MoveForwardBackward,
MoveUpDown,
LeanRightLeft,
LeanForwardBackward,
HeightOfPOV,
Flipper,
SecondaryFlipper,
Bump,
NewGame,
ShootBall,
Player,
GunBolt,
GunClip,
GunSelector,
GunSingleShot,
GunBurst,
GunAutomatic,
GunSafety,
GamePadFireJump,
GamePadTrigger,
}Expand description
Game Controls usage page
See Universal Serial Bus (USB) HID Usage Tables Version 1.12: Section 4 Game Controls Page (0x05)
Variants§
Undefined
Game3DController
PinballDevice
GunDevice
PointOfView
TurnRightLeft
PitchRightLeft
RollForwardBackward
MoveRightLeft
MoveForwardBackward
MoveUpDown
LeanRightLeft
LeanForwardBackward
HeightOfPOV
Flipper
SecondaryFlipper
Bump
NewGame
ShootBall
Player
GunBolt
GunClip
GunSelector
GunSingleShot
GunBurst
GunAutomatic
GunSafety
GamePadFireJump
GamePadTrigger
Trait Implementations§
source§impl FromPrimitive for Game
impl FromPrimitive for Game
source§impl Ord for Game
impl Ord for Game
source§impl PartialEq<Game> for Game
impl PartialEq<Game> for Game
source§impl PartialOrd<Game> for Game
impl PartialOrd<Game> for Game
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moresource§impl PrimitiveEnum for Game
impl PrimitiveEnum for Game
source§fn from_primitive(val: u8) -> Option<Self>
fn from_primitive(val: u8) -> Option<Self>
Convert from a primitive, might fail.
source§fn to_primitive(&self) -> u8
fn to_primitive(&self) -> u8
Convert to a primitive value.
source§fn from_str(s: &str) -> Option<Self>
fn from_str(s: &str) -> Option<Self>
Convert from a string value representing the variant. Case sensitive.
source§fn from_str_lower(s: &str) -> Option<Self>
fn from_str_lower(s: &str) -> Option<Self>
Convert from a string value representing the variant. Lowercase.
source§impl PrimitiveEnumStaticStr for Game
impl PrimitiveEnumStaticStr for Game
source§fn to_display_str(&self) -> &'static str
fn to_display_str(&self) -> &'static str
Display value, same as the name of a particular variant.
source§fn all_variants() -> &'static [Self]
fn all_variants() -> &'static [Self]
A list all possible string variants.
source§impl TryFromPrimitive for Game
impl TryFromPrimitive for Game
impl Copy for Game
impl Eq for Game
impl StructuralEq for Game
impl StructuralPartialEq for Game
Auto Trait Implementations§
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
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impl<T> Conv for T
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impl<Choices> CoproductSubsetter<CNil, HNil> for Choices
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impl<T> FmtForward for T
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