#[repr(u8)]
pub enum Game {
Show 29 variants Undefined, Game3DController, PinballDevice, GunDevice, PointOfView, TurnRightLeft, PitchRightLeft, RollForwardBackward, MoveRightLeft, MoveForwardBackward, MoveUpDown, LeanRightLeft, LeanForwardBackward, HeightOfPOV, Flipper, SecondaryFlipper, Bump, NewGame, ShootBall, Player, GunBolt, GunClip, GunSelector, GunSingleShot, GunBurst, GunAutomatic, GunSafety, GamePadFireJump, GamePadTrigger,
}
Expand description

Game Controls usage page

See Universal Serial Bus (USB) HID Usage Tables Version 1.12: Section 4 Game Controls Page (0x05)

Variants

Undefined

Game3DController

PinballDevice

GunDevice

PointOfView

TurnRightLeft

PitchRightLeft

RollForwardBackward

MoveRightLeft

MoveForwardBackward

MoveUpDown

LeanRightLeft

LeanForwardBackward

HeightOfPOV

Flipper

SecondaryFlipper

Bump

NewGame

ShootBall

Player

GunBolt

GunClip

GunSelector

GunSingleShot

GunBurst

GunAutomatic

GunSafety

GamePadFireJump

GamePadTrigger

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Converts to this type from the input type.

Converts to this type from the input type.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

The primitve type into which we serialize and deserialize ourselves.

Convert from a primitive, might fail.

Convert to a primitive value.

Convert from a string value representing the variant. Case sensitive.

Convert from a string value representing the variant. Lowercase.

Display value, same as the name of a particular variant.

A list all possible string variants.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Converts self into T using Into<T>. Read more

Extract a subset of the possible types in a coproduct (or get the remaining possibilities) Read more

Causes self to use its Binary implementation when Debug-formatted.

Causes self to use its Display implementation when Debug-formatted. Read more

Causes self to use its LowerExp implementation when Debug-formatted. Read more

Causes self to use its LowerHex implementation when Debug-formatted. Read more

Causes self to use its Octal implementation when Debug-formatted.

Causes self to use its Pointer implementation when Debug-formatted. Read more

Causes self to use its UpperExp implementation when Debug-formatted. Read more

Causes self to use its UpperHex implementation when Debug-formatted. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Performs the indexed conversion.

Pipes by value. This is generally the method you want to use. Read more

Borrows self and passes that borrow into the pipe function. Read more

Mutably borrows self and passes that borrow into the pipe function. Read more

Borrows self, then passes self.borrow() into the pipe function. Read more

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more

Borrows self, then passes self.as_ref() into the pipe function.

Mutably borrows self, then passes self.as_mut() into the pipe function. Read more

Borrows self, then passes self.deref() into the pipe function.

Mutably borrows self, then passes self.deref_mut() into the pipe function. Read more

Consumes the current HList and returns an HList with the requested shape. Read more

Immutable access to a value. Read more

Mutable access to a value. Read more

Immutable access to the Borrow<B> of a value. Read more

Mutable access to the BorrowMut<B> of a value. Read more

Immutable access to the AsRef<R> view of a value. Read more

Mutable access to the AsMut<R> view of a value. Read more

Immutable access to the Deref::Target of a value. Read more

Mutable access to the Deref::Target of a value. Read more

Calls .tap() only in debug builds, and is erased in release builds.

Calls .tap_mut() only in debug builds, and is erased in release builds. Read more

Calls .tap_borrow() only in debug builds, and is erased in release builds. Read more

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds. Read more

Calls .tap_ref() only in debug builds, and is erased in release builds. Read more

Calls .tap_ref_mut() only in debug builds, and is erased in release builds. Read more

Calls .tap_deref() only in debug builds, and is erased in release builds. Read more

Calls .tap_deref_mut() only in debug builds, and is erased in release builds. Read more

Attempts to convert self into T using TryInto<T>. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.