pub struct VFXField {
pub m_Array: Vec<VFXEntryExpressionValue>,
}
Expand description
VFXField is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§m_Array: Vec<VFXEntryExpressionValue>
Trait Implementations§
Source§impl<'de> Deserialize<'de> for VFXField
impl<'de> Deserialize<'de> for VFXField
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXField
impl RefUnwindSafe for VFXField
impl Send for VFXField
impl Sync for VFXField
impl Unpin for VFXField
impl UnwindSafe for VFXField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more