pub struct VFXCPUBufferData {
pub data: Vec<u32>,
}
Expand description
VFXCPUBufferData is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§data: Vec<u32>
Trait Implementations§
Source§impl Debug for VFXCPUBufferData
impl Debug for VFXCPUBufferData
Source§impl<'de> Deserialize<'de> for VFXCPUBufferData
impl<'de> Deserialize<'de> for VFXCPUBufferData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXCPUBufferData
impl RefUnwindSafe for VFXCPUBufferData
impl Send for VFXCPUBufferData
impl Sync for VFXCPUBufferData
impl Unpin for VFXCPUBufferData
impl UnwindSafe for VFXCPUBufferData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more