Struct SketchUpImportCamera

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pub struct SketchUpImportCamera {
    pub aspectRatio: f32,
    pub fov: f32,
    pub isPerspective: i32,
    pub lookAt: Vector3f,
    pub orthoSize: f32,
    pub position: Vector3f,
    pub up: Vector3f,
    pub farPlane: Option<f32>,
    pub nearPlane: Option<f32>,
}
Expand description

SketchUpImportCamera is a sub class of the Unity engine since version 5.1.0f1. Exert from Unity’s scripting documentation: Structure to hold camera data extracted from a SketchUp file. When importing a SketchUp file, Unity retrieves the current camera view the file is saved with and the camera view of all the scenes in the SketchUp file. The camera data of each Scene is stored in SketchUpImportSceneThis can be extracted later from SketchUpImporter.

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§aspectRatio: f32

Aspect ratio of the camera.

§fov: f32§isPerspective: i32

Indicate if the camera is using a perspective or orthogonal projection.

§lookAt: Vector3f

The position the camera is looking at.

§orthoSize: f32

The orthogonal projection size of the camera. This value only make sense if SketchUpImportCamera.isPerspective is false.

§position: Vector3f

The position of the camera.

§up: Vector3f

Up vector of the camera.

§farPlane: Option<f32>

The near clipping plane distance. f32: (2019.1.0b1 - 2022.3.2f1)

§nearPlane: Option<f32>

The far clipping plane distance. f32: (2019.1.0b1 - 2022.3.2f1)

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impl Debug for SketchUpImportCamera

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SketchUpImportCamera

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SketchUpImportCamera

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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