pub struct RoslynAdditionalFileAsset {
pub m_Name: String,
}
Expand description
RoslynAdditionalFileAsset is a class of the Unity engine since version 2021.3.3f1.
Fields§
§m_Name: String
Trait Implementations§
Source§impl Debug for RoslynAdditionalFileAsset
impl Debug for RoslynAdditionalFileAsset
Source§impl<'de> Deserialize<'de> for RoslynAdditionalFileAsset
impl<'de> Deserialize<'de> for RoslynAdditionalFileAsset
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RoslynAdditionalFileAsset
impl RefUnwindSafe for RoslynAdditionalFileAsset
impl Send for RoslynAdditionalFileAsset
impl Sync for RoslynAdditionalFileAsset
impl Unpin for RoslynAdditionalFileAsset
impl UnwindSafe for RoslynAdditionalFileAsset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more