pub struct PrefabInstance {
pub m_Modification: PrefabModification,
pub m_RootGameObject: PPtr,
pub m_SourcePrefab: PPtr,
}
Expand description
PrefabInstance is a class of the Unity engine since version 2018.3.0f2.
Fields§
§m_Modification: PrefabModification
§m_RootGameObject: PPtr
PPtr<GameObject
>: (2018.3.0f2 - 2022.3.2f1)
m_SourcePrefab: PPtr
PPtr<Prefab
>: (2018.3.0f2 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for PrefabInstance
impl Debug for PrefabInstance
Source§impl<'de> Deserialize<'de> for PrefabInstance
impl<'de> Deserialize<'de> for PrefabInstance
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PrefabInstance
impl RefUnwindSafe for PrefabInstance
impl Send for PrefabInstance
impl Sync for PrefabInstance
impl Unpin for PrefabInstance
impl UnwindSafe for PrefabInstance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more