pub struct InspectorExpandedState {
pub m_ExpandedData: Vec<ExpandedData>,
}
Expand description
InspectorExpandedState is a class of the Unity engine since version 3.4.0.
Fields§
§m_ExpandedData: Vec<ExpandedData>
Trait Implementations§
Source§impl Debug for InspectorExpandedState
impl Debug for InspectorExpandedState
Source§impl<'de> Deserialize<'de> for InspectorExpandedState
impl<'de> Deserialize<'de> for InspectorExpandedState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for InspectorExpandedState
impl RefUnwindSafe for InspectorExpandedState
impl Send for InspectorExpandedState
impl Sync for InspectorExpandedState
impl Unpin for InspectorExpandedState
impl UnwindSafe for InspectorExpandedState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more