pub struct BuildStepMessage {
pub content: String,
pub _type: Option<i32>,
}
Expand description
BuildStepMessage is a sub class of the Unity engine since version 5.4.0f3. Exert from Unity’s scripting documentation: Contains information about a single log message recorded during the build process.
Fields§
§content: String
The text content of the log message.
_type: Option<i32>
The LogType of the log message. i32: (5.4.0f3 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for BuildStepMessage
impl Debug for BuildStepMessage
Source§impl<'de> Deserialize<'de> for BuildStepMessage
impl<'de> Deserialize<'de> for BuildStepMessage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BuildStepMessage
impl RefUnwindSafe for BuildStepMessage
impl Send for BuildStepMessage
impl Sync for BuildStepMessage
impl Unpin for BuildStepMessage
impl UnwindSafe for BuildStepMessage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more