pub struct BoneInfluence {
pub boneIndex_0_: Option<i32>,
pub boneIndex_1_: Option<i32>,
pub boneIndex_2_: Option<i32>,
pub boneIndex_3_: Option<i32>,
pub weight_0_: Option<f32>,
pub weight_1_: Option<f32>,
pub weight_2_: Option<f32>,
pub weight_3_: Option<f32>,
}
Expand description
BoneInfluence is a sub class of the Unity engine since version 3.4.0.
Fields§
§boneIndex_0_: Option<i32>
i32: (3.4.0 - 5.6.7f1)
boneIndex_1_: Option<i32>
i32: (3.4.0 - 5.6.7f1)
boneIndex_2_: Option<i32>
i32: (3.4.0 - 5.6.7f1)
boneIndex_3_: Option<i32>
i32: (3.4.0 - 5.6.7f1)
weight_0_: Option<f32>
f32: (3.4.0 - 5.6.7f1)
weight_1_: Option<f32>
f32: (3.4.0 - 5.6.7f1)
weight_2_: Option<f32>
f32: (3.4.0 - 5.6.7f1)
weight_3_: Option<f32>
f32: (3.4.0 - 5.6.7f1)
Trait Implementations§
Source§impl Debug for BoneInfluence
impl Debug for BoneInfluence
Source§impl<'de> Deserialize<'de> for BoneInfluence
impl<'de> Deserialize<'de> for BoneInfluence
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BoneInfluence
impl RefUnwindSafe for BoneInfluence
impl Send for BoneInfluence
impl Sync for BoneInfluence
impl Unpin for BoneInfluence
impl UnwindSafe for BoneInfluence
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more