pub struct AvatarSkeletonMaskElement {
pub path: String,
pub weight: f32,
}
Expand description
AvatarSkeletonMaskElement is a sub class of the Unity engine since version 4.0.0.
Fields§
§path: String
§weight: f32
Trait Implementations§
Source§impl Debug for AvatarSkeletonMaskElement
impl Debug for AvatarSkeletonMaskElement
Source§impl<'de> Deserialize<'de> for AvatarSkeletonMaskElement
impl<'de> Deserialize<'de> for AvatarSkeletonMaskElement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AvatarSkeletonMaskElement
impl RefUnwindSafe for AvatarSkeletonMaskElement
impl Send for AvatarSkeletonMaskElement
impl Sync for AvatarSkeletonMaskElement
impl Unpin for AvatarSkeletonMaskElement
impl UnwindSafe for AvatarSkeletonMaskElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more