pub struct RuleSetFileAsset {
pub m_Name: String,
pub m_Script: String,
}
Expand description
RuleSetFileAsset is a class of the Unity engine since version 2020.2.0b1.
Fields§
§m_Name: String
§m_Script: String
Trait Implementations§
Source§impl Debug for RuleSetFileAsset
impl Debug for RuleSetFileAsset
Source§impl<'de> Deserialize<'de> for RuleSetFileAsset
impl<'de> Deserialize<'de> for RuleSetFileAsset
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RuleSetFileAsset
impl RefUnwindSafe for RuleSetFileAsset
impl Send for RuleSetFileAsset
impl Sync for RuleSetFileAsset
impl Unpin for RuleSetFileAsset
impl UnwindSafe for RuleSetFileAsset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more