pub struct LightProbeData {
pub m_NonTetrahedralizedProbeSetIndexMap: Vec<(Hash128, i32)>,
pub m_Positions: Vec<Vector3f>,
pub m_ProbeSets: Vec<ProbeSetIndex>,
pub m_Tetrahedralization: ProbeSetTetrahedralization,
}
Expand description
LightProbeData is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§m_NonTetrahedralizedProbeSetIndexMap: Vec<(Hash128, i32)>
§m_Positions: Vec<Vector3f>
§m_ProbeSets: Vec<ProbeSetIndex>
§m_Tetrahedralization: ProbeSetTetrahedralization
Trait Implementations§
Source§impl Debug for LightProbeData
impl Debug for LightProbeData
Source§impl<'de> Deserialize<'de> for LightProbeData
impl<'de> Deserialize<'de> for LightProbeData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LightProbeData
impl RefUnwindSafe for LightProbeData
impl Send for LightProbeData
impl Sync for LightProbeData
impl Unpin for LightProbeData
impl UnwindSafe for LightProbeData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more