pub struct LayoutDataOne {
pub m_FloatArray: Vec<f32>,
}
Expand description
LayoutDataOne is a sub class of the Unity engine since version 2019.1.0b1.
Fields§
§m_FloatArray: Vec<f32>
Trait Implementations§
Source§impl Debug for LayoutDataOne
impl Debug for LayoutDataOne
Source§impl<'de> Deserialize<'de> for LayoutDataOne
impl<'de> Deserialize<'de> for LayoutDataOne
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LayoutDataOne
impl RefUnwindSafe for LayoutDataOne
impl Send for LayoutDataOne
impl Sync for LayoutDataOne
impl Unpin for LayoutDataOne
impl UnwindSafe for LayoutDataOne
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more