pub struct GameManager {}
Expand description
GameManager is a class of the Unity engine since version 3.4.0.
Trait Implementations§
Source§impl Debug for GameManager
impl Debug for GameManager
Source§impl<'de> Deserialize<'de> for GameManager
impl<'de> Deserialize<'de> for GameManager
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameManager
impl RefUnwindSafe for GameManager
impl Send for GameManager
impl Sync for GameManager
impl Unpin for GameManager
impl UnwindSafe for GameManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more