pub struct HumanGoal {
pub m_WeightR: f32,
pub m_WeightT: f32,
pub m_X: xform,
pub m_HintT: Option<Enum_float4__float3>,
pub m_HintWeightT: Option<f32>,
}
Expand description
HumanGoal is a sub class of the Unity engine since version 4.0.0.
Fields§
§m_WeightR: f32
§m_WeightT: f32
§m_X: xform
§m_HintT: Option<Enum_float4__float3>
float4: (5.0.0f4 - 5.3.8f2); float3: (5.4.0f3 - 2022.3.2f1)
m_HintWeightT: Option<f32>
f32: (5.0.0f4 - 2022.3.2f1)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for HumanGoal
impl<'de> Deserialize<'de> for HumanGoal
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for HumanGoal
impl RefUnwindSafe for HumanGoal
impl Send for HumanGoal
impl Sync for HumanGoal
impl Unpin for HumanGoal
impl UnwindSafe for HumanGoal
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more