pub struct RobotStateHandle { /* private fields */ }Expand description
Handle to get and modify the state of the robot.
Implementations§
Source§impl RobotStateHandle
impl RobotStateHandle
pub fn current_joint_positions(&self) -> JointNamesAndPositionsLockGuard<'_>
pub fn current_robot_origin(&self) -> RobotOriginLockGuard<'_>
pub fn urdf_text(&self) -> Option<UrdfTextLockGuard<'_>>
pub fn set_target_joint_positions( &self, joint_positions: JointNamesAndPositions, )
pub fn set_target_robot_origin(&self, robot_origin: RobotOrigin)
pub fn set_target_object_origin(&self, object_origin: ObjectOrigin)
pub fn set_point_cloud(&self, points_and_colors: PointsAndColors)
pub fn set_cube(&self, cube: Cube)
pub fn set_capsule(&self, capsule: Capsule)
pub fn set_axis_marker(&self, axis_marker: AxisMarker)
pub fn set_robot(&self, robot: RobotModel)
pub fn set_relationship(&self, relationship: Relationship)
pub fn take_target_joint_positions(&self) -> Option<JointNamesAndPositions>
pub fn pop_target_object_origin(&self) -> Option<ObjectOrigin>
Trait Implementations§
Source§impl Debug for RobotStateHandle
impl Debug for RobotStateHandle
Auto Trait Implementations§
impl !Freeze for RobotStateHandle
impl RefUnwindSafe for RobotStateHandle
impl Send for RobotStateHandle
impl Sync for RobotStateHandle
impl Unpin for RobotStateHandle
impl UnwindSafe for RobotStateHandle
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