pub struct NodeIntrinsics<N: Node + ?Sized> { /* private fields */ }
Expand description
An object that all Nodes must store.
This object allows Unros to track the state of the Node, specifically if it was dropped before being added to the Application or if the thread running this node has panicked.
Implementations§
Source§impl<N: Node + ?Sized> NodeIntrinsics<N>
impl<N: Node + ?Sized> NodeIntrinsics<N>
Sourcepub fn ignore_drop(&mut self)
pub fn ignore_drop(&mut self)
Do not warn if the Node was dropped without being added to the Application.
Sourcepub fn manually_run(&mut self, name: Arc<str>)
pub fn manually_run(&mut self, name: Arc<str>)
Explicitly state that this Node has already started running.
If the thread panics, an error will be printed from now on. This is useful if you’re wrapping around another Node that will not be added to the Application.
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Auto Trait Implementations§
impl<N> Freeze for NodeIntrinsics<N>where
N: ?Sized,
impl<N> RefUnwindSafe for NodeIntrinsics<N>where
N: RefUnwindSafe + ?Sized,
impl<N> Send for NodeIntrinsics<N>where
N: ?Sized,
impl<N> Sync for NodeIntrinsics<N>
impl<N> Unpin for NodeIntrinsics<N>
impl<N> UnwindSafe for NodeIntrinsics<N>where
N: UnwindSafe + ?Sized,
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Source§impl<T> BorrowMut<T> for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright yellow
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
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, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
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Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
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