pub struct BookHeader {
pub object_flag: u32,
pub parent_object: u32,
pub internal: u32,
pub game_object: u32,
pub enabled: bool,
pub editor_hide_flag: u32,
pub script: u32,
pub name: String,
pub import_version: u32,
}
Fields§
§object_flag: u32
§parent_object: u32
§internal: u32
§game_object: u32
§enabled: bool
§editor_hide_flag: u32
§script: u32
§name: String
§import_version: u32
Trait Implementations§
Source§impl Clone for BookHeader
impl Clone for BookHeader
Source§fn clone(&self) -> BookHeader
fn clone(&self) -> BookHeader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for BookHeader
impl RefUnwindSafe for BookHeader
impl Send for BookHeader
impl Sync for BookHeader
impl Unpin for BookHeader
impl UnwindSafe for BookHeader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more