Enum unity_native_plugin::enums::ShaderCompilerExtGPUProgramType[][src]

#[repr(u32)]
pub enum ShaderCompilerExtGPUProgramType {
Show 33 variants Unknown, GLLegacy, GLES31AEP, GLES31, GLES3, GLES, GLCore32, GLCore41, GLCore43, DX9VertexSM20, DX9VertexSM30, DX9PixelSM20, DX9PixelSM30, DX10Level9Vertex, DX10Level9Pixel, DX11VertexSM40, DX11VertexSM50, DX11PixelSM40, DX11PixelSM50, DX11GeometrySM40, DX11GeometrySM50, DX11HullSM50, DX11DomainSM50, MetalVS, MetalFS, SPIRV, Unused1, Unused2, Unused3, Unused4, Unused5, RayTracing, Count,
}

Variants

Unknown
GLLegacy
GLES31AEP
GLES31
GLES3
GLES
GLCore32
GLCore41
GLCore43
DX9VertexSM20
DX9VertexSM30
DX9PixelSM20
DX9PixelSM30
DX10Level9Vertex
DX10Level9Pixel
DX11VertexSM40
DX11VertexSM50
DX11PixelSM40
DX11PixelSM50
DX11GeometrySM40
DX11GeometrySM50
DX11HullSM50
DX11DomainSM50
MetalVS
MetalFS
SPIRV
Unused1
Unused2
Unused3
Unused4
Unused5
RayTracing
Count

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.