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ShaderCompilerExtGPUProgramType

Enum ShaderCompilerExtGPUProgramType 

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#[repr(u32)]
pub enum ShaderCompilerExtGPUProgramType {
Show 33 variants Unknown = 0, GLLegacy = 1, GLES31AEP = 2, GLES31 = 3, GLES3 = 4, GLES = 5, GLCore32 = 6, GLCore41 = 7, GLCore43 = 8, DX9VertexSM20 = 9, DX9VertexSM30 = 10, DX9PixelSM20 = 11, DX9PixelSM30 = 12, DX10Level9Vertex = 13, DX10Level9Pixel = 14, DX11VertexSM40 = 15, DX11VertexSM50 = 16, DX11PixelSM40 = 17, DX11PixelSM50 = 18, DX11GeometrySM40 = 19, DX11GeometrySM50 = 20, DX11HullSM50 = 21, DX11DomainSM50 = 22, MetalVS = 23, MetalFS = 24, SPIRV = 25, Unused1 = 26, Unused2 = 27, Unused3 = 28, Unused4 = 29, Unused5 = 30, RayTracing = 31, Count = 34,
}

Variants§

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Unknown = 0

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GLLegacy = 1

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GLES31AEP = 2

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GLES31 = 3

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GLES3 = 4

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GLES = 5

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GLCore32 = 6

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GLCore41 = 7

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GLCore43 = 8

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DX9VertexSM20 = 9

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DX9VertexSM30 = 10

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DX9PixelSM20 = 11

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DX9PixelSM30 = 12

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DX10Level9Vertex = 13

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DX10Level9Pixel = 14

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DX11VertexSM40 = 15

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DX11VertexSM50 = 16

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DX11PixelSM40 = 17

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DX11PixelSM50 = 18

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DX11GeometrySM40 = 19

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DX11GeometrySM50 = 20

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DX11HullSM50 = 21

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DX11DomainSM50 = 22

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MetalVS = 23

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MetalFS = 24

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SPIRV = 25

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Unused1 = 26

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Unused2 = 27

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Unused3 = 28

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Unused4 = 29

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Unused5 = 30

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RayTracing = 31

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Count = 34

Trait Implementations§

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impl Clone for ShaderCompilerExtGPUProgramType

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fn clone(&self) -> ShaderCompilerExtGPUProgramType

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ShaderCompilerExtGPUProgramType

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impl Debug for ShaderCompilerExtGPUProgramType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for ShaderCompilerExtGPUProgramType

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impl PartialEq for ShaderCompilerExtGPUProgramType

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fn eq(&self, other: &ShaderCompilerExtGPUProgramType) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ShaderCompilerExtGPUProgramType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.