#[repr(u32)]pub enum ShaderCompilerExtCompilerPlatform {
Show 20 variants
Unused0 = 0,
Unused1 = 1,
Unused2 = 2,
Unused3 = 3,
D3D11 = 4,
Unused6 = 6,
Unused7 = 7,
Unused8 = 8,
GLES3Plus = 9,
Unused10 = 10,
PS4 = 11,
XboxOne = 12,
Unused13 = 13,
Metal = 14,
OpenGLCore = 15,
Unused16 = 16,
Unused17 = 17,
Vulkan = 18,
Switch = 19,
XboxOneD3D12 = 20,
}Variants§
Unused0 = 0
Unused1 = 1
Unused2 = 2
Unused3 = 3
D3D11 = 4
Unused6 = 6
Unused7 = 7
Unused8 = 8
GLES3Plus = 9
Unused10 = 10
PS4 = 11
XboxOne = 12
Unused13 = 13
Metal = 14
OpenGLCore = 15
Unused16 = 16
Unused17 = 17
Vulkan = 18
Switch = 19
XboxOneD3D12 = 20
Trait Implementations§
Source§impl Clone for ShaderCompilerExtCompilerPlatform
impl Clone for ShaderCompilerExtCompilerPlatform
Source§fn clone(&self) -> ShaderCompilerExtCompilerPlatform
fn clone(&self) -> ShaderCompilerExtCompilerPlatform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ShaderCompilerExtCompilerPlatform
impl Eq for ShaderCompilerExtCompilerPlatform
impl StructuralPartialEq for ShaderCompilerExtCompilerPlatform
Auto Trait Implementations§
impl Freeze for ShaderCompilerExtCompilerPlatform
impl RefUnwindSafe for ShaderCompilerExtCompilerPlatform
impl Send for ShaderCompilerExtCompilerPlatform
impl Sync for ShaderCompilerExtCompilerPlatform
impl Unpin for ShaderCompilerExtCompilerPlatform
impl UnsafeUnpin for ShaderCompilerExtCompilerPlatform
impl UnwindSafe for ShaderCompilerExtCompilerPlatform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more