pub type UnityRenderingExtTextureUpdateParams = UnityRenderingExtTextureUpdateParamsV1;
Aliased Type§
#[repr(C)]pub struct UnityRenderingExtTextureUpdateParams {
pub texData: *mut c_void,
pub userData: u32,
pub textureID: u32,
pub format: u32,
pub width: u32,
pub height: u32,
pub bpp: u32,
}
Fields§
§texData: *mut c_void
§userData: u32
§textureID: u32
§format: u32
§width: u32
§height: u32
§bpp: u32