#[repr(C)]pub struct UnityRenderingExtTextureUpdateParamsV1 {
pub texData: *mut c_void,
pub userData: c_uint,
pub textureID: c_uint,
pub format: UnityRenderingExtTextureFormat,
pub width: c_uint,
pub height: c_uint,
pub bpp: c_uint,
}
Fields§
§texData: *mut c_void
§userData: c_uint
§textureID: c_uint
§format: UnityRenderingExtTextureFormat
§width: c_uint
§height: c_uint
§bpp: c_uint
Trait Implementations§
Source§impl Clone for UnityRenderingExtTextureUpdateParamsV1
impl Clone for UnityRenderingExtTextureUpdateParamsV1
Source§fn clone(&self) -> UnityRenderingExtTextureUpdateParamsV1
fn clone(&self) -> UnityRenderingExtTextureUpdateParamsV1
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for UnityRenderingExtTextureUpdateParamsV1
Auto Trait Implementations§
impl Freeze for UnityRenderingExtTextureUpdateParamsV1
impl RefUnwindSafe for UnityRenderingExtTextureUpdateParamsV1
impl !Send for UnityRenderingExtTextureUpdateParamsV1
impl !Sync for UnityRenderingExtTextureUpdateParamsV1
impl Unpin for UnityRenderingExtTextureUpdateParamsV1
impl UnwindSafe for UnityRenderingExtTextureUpdateParamsV1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more