#[repr(C)]pub struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderSubgroupExtendedTypes: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderSubgroupExtendedTypes: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Clone for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
Source§fn clone(&self) -> VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
fn clone(&self) -> VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl RefUnwindSafe for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl !Send for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl !Sync for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Unpin for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl UnwindSafe for VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more