#[repr(C)]pub struct VkPhysicalDeviceShaderObjectFeaturesEXT {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderObject: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderObject: VkBool32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderObjectFeaturesEXT
impl Clone for VkPhysicalDeviceShaderObjectFeaturesEXT
Source§fn clone(&self) -> VkPhysicalDeviceShaderObjectFeaturesEXT
fn clone(&self) -> VkPhysicalDeviceShaderObjectFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceShaderObjectFeaturesEXT
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderObjectFeaturesEXT
impl RefUnwindSafe for VkPhysicalDeviceShaderObjectFeaturesEXT
impl !Send for VkPhysicalDeviceShaderObjectFeaturesEXT
impl !Sync for VkPhysicalDeviceShaderObjectFeaturesEXT
impl Unpin for VkPhysicalDeviceShaderObjectFeaturesEXT
impl UnwindSafe for VkPhysicalDeviceShaderObjectFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more