#[repr(C)]pub struct VkPhysicalDeviceRayTracingPropertiesNV {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderGroupHandleSize: u32,
pub maxRecursionDepth: u32,
pub maxShaderGroupStride: u32,
pub shaderGroupBaseAlignment: u32,
pub maxGeometryCount: u64,
pub maxInstanceCount: u64,
pub maxTriangleCount: u64,
pub maxDescriptorSetAccelerationStructures: u32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§shaderGroupHandleSize: u32
§maxRecursionDepth: u32
§maxShaderGroupStride: u32
§shaderGroupBaseAlignment: u32
§maxGeometryCount: u64
§maxInstanceCount: u64
§maxTriangleCount: u64
§maxDescriptorSetAccelerationStructures: u32
Trait Implementations§
Source§impl Clone for VkPhysicalDeviceRayTracingPropertiesNV
impl Clone for VkPhysicalDeviceRayTracingPropertiesNV
Source§fn clone(&self) -> VkPhysicalDeviceRayTracingPropertiesNV
fn clone(&self) -> VkPhysicalDeviceRayTracingPropertiesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceRayTracingPropertiesNV
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceRayTracingPropertiesNV
impl RefUnwindSafe for VkPhysicalDeviceRayTracingPropertiesNV
impl !Send for VkPhysicalDeviceRayTracingPropertiesNV
impl !Sync for VkPhysicalDeviceRayTracingPropertiesNV
impl Unpin for VkPhysicalDeviceRayTracingPropertiesNV
impl UnwindSafe for VkPhysicalDeviceRayTracingPropertiesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more