#[repr(C)]
pub struct VkPhysicalDeviceFragmentShadingRatePropertiesKHR {
Show 19 fields pub sType: VkStructureType, pub pNext: *mut c_void, pub minFragmentShadingRateAttachmentTexelSize: VkExtent2D, pub maxFragmentShadingRateAttachmentTexelSize: VkExtent2D, pub maxFragmentShadingRateAttachmentTexelSizeAspectRatio: u32, pub primitiveFragmentShadingRateWithMultipleViewports: VkBool32, pub layeredShadingRateAttachments: VkBool32, pub fragmentShadingRateNonTrivialCombinerOps: VkBool32, pub maxFragmentSize: VkExtent2D, pub maxFragmentSizeAspectRatio: u32, pub maxFragmentShadingRateCoverageSamples: u32, pub maxFragmentShadingRateRasterizationSamples: VkSampleCountFlagBits, pub fragmentShadingRateWithShaderDepthStencilWrites: VkBool32, pub fragmentShadingRateWithSampleMask: VkBool32, pub fragmentShadingRateWithShaderSampleMask: VkBool32, pub fragmentShadingRateWithConservativeRasterization: VkBool32, pub fragmentShadingRateWithFragmentShaderInterlock: VkBool32, pub fragmentShadingRateWithCustomSampleLocations: VkBool32, pub fragmentShadingRateStrictMultiplyCombiner: VkBool32,
}

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§sType: VkStructureType§pNext: *mut c_void§minFragmentShadingRateAttachmentTexelSize: VkExtent2D§maxFragmentShadingRateAttachmentTexelSize: VkExtent2D§maxFragmentShadingRateAttachmentTexelSizeAspectRatio: u32§primitiveFragmentShadingRateWithMultipleViewports: VkBool32§layeredShadingRateAttachments: VkBool32§fragmentShadingRateNonTrivialCombinerOps: VkBool32§maxFragmentSize: VkExtent2D§maxFragmentSizeAspectRatio: u32§maxFragmentShadingRateCoverageSamples: u32§maxFragmentShadingRateRasterizationSamples: VkSampleCountFlagBits§fragmentShadingRateWithShaderDepthStencilWrites: VkBool32§fragmentShadingRateWithSampleMask: VkBool32§fragmentShadingRateWithShaderSampleMask: VkBool32§fragmentShadingRateWithConservativeRasterization: VkBool32§fragmentShadingRateWithFragmentShaderInterlock: VkBool32§fragmentShadingRateWithCustomSampleLocations: VkBool32§fragmentShadingRateStrictMultiplyCombiner: VkBool32

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