#[repr(C)]pub struct VkPhysicalDeviceFragmentShadingRatePropertiesKHR {Show 19 fields
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub minFragmentShadingRateAttachmentTexelSize: VkExtent2D,
pub maxFragmentShadingRateAttachmentTexelSize: VkExtent2D,
pub maxFragmentShadingRateAttachmentTexelSizeAspectRatio: u32,
pub primitiveFragmentShadingRateWithMultipleViewports: VkBool32,
pub layeredShadingRateAttachments: VkBool32,
pub fragmentShadingRateNonTrivialCombinerOps: VkBool32,
pub maxFragmentSize: VkExtent2D,
pub maxFragmentSizeAspectRatio: u32,
pub maxFragmentShadingRateCoverageSamples: u32,
pub maxFragmentShadingRateRasterizationSamples: VkSampleCountFlagBits,
pub fragmentShadingRateWithShaderDepthStencilWrites: VkBool32,
pub fragmentShadingRateWithSampleMask: VkBool32,
pub fragmentShadingRateWithShaderSampleMask: VkBool32,
pub fragmentShadingRateWithConservativeRasterization: VkBool32,
pub fragmentShadingRateWithFragmentShaderInterlock: VkBool32,
pub fragmentShadingRateWithCustomSampleLocations: VkBool32,
pub fragmentShadingRateStrictMultiplyCombiner: VkBool32,
}
Fields§
§sType: VkStructureType
§pNext: *mut c_void
§minFragmentShadingRateAttachmentTexelSize: VkExtent2D
§maxFragmentShadingRateAttachmentTexelSize: VkExtent2D
§maxFragmentShadingRateAttachmentTexelSizeAspectRatio: u32
§primitiveFragmentShadingRateWithMultipleViewports: VkBool32
§layeredShadingRateAttachments: VkBool32
§fragmentShadingRateNonTrivialCombinerOps: VkBool32
§maxFragmentSize: VkExtent2D
§maxFragmentSizeAspectRatio: u32
§maxFragmentShadingRateCoverageSamples: u32
§maxFragmentShadingRateRasterizationSamples: VkSampleCountFlagBits
§fragmentShadingRateWithShaderDepthStencilWrites: VkBool32
§fragmentShadingRateWithSampleMask: VkBool32
§fragmentShadingRateWithShaderSampleMask: VkBool32
§fragmentShadingRateWithConservativeRasterization: VkBool32
§fragmentShadingRateWithFragmentShaderInterlock: VkBool32
§fragmentShadingRateWithCustomSampleLocations: VkBool32
§fragmentShadingRateStrictMultiplyCombiner: VkBool32
Trait Implementations§
source§impl Clone for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl Clone for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
source§fn clone(&self) -> VkPhysicalDeviceFragmentShadingRatePropertiesKHR
fn clone(&self) -> VkPhysicalDeviceFragmentShadingRatePropertiesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl RefUnwindSafe for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl !Send for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl !Sync for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl Unpin for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
impl UnwindSafe for VkPhysicalDeviceFragmentShadingRatePropertiesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)