Struct VkPhysicalDeviceDescriptorIndexingFeatures

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#[repr(C)]
pub struct VkPhysicalDeviceDescriptorIndexingFeatures {
Show 22 fields pub sType: VkStructureType, pub pNext: *mut c_void, pub shaderInputAttachmentArrayDynamicIndexing: VkBool32, pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32, pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32, pub shaderUniformBufferArrayNonUniformIndexing: VkBool32, pub shaderSampledImageArrayNonUniformIndexing: VkBool32, pub shaderStorageBufferArrayNonUniformIndexing: VkBool32, pub shaderStorageImageArrayNonUniformIndexing: VkBool32, pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32, pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32, pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32, pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32, pub descriptorBindingSampledImageUpdateAfterBind: VkBool32, pub descriptorBindingStorageImageUpdateAfterBind: VkBool32, pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32, pub descriptorBindingUpdateUnusedWhilePending: VkBool32, pub descriptorBindingPartiallyBound: VkBool32, pub descriptorBindingVariableDescriptorCount: VkBool32, pub runtimeDescriptorArray: VkBool32,
}

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§sType: VkStructureType§pNext: *mut c_void§shaderInputAttachmentArrayDynamicIndexing: VkBool32§shaderUniformTexelBufferArrayDynamicIndexing: VkBool32§shaderStorageTexelBufferArrayDynamicIndexing: VkBool32§shaderUniformBufferArrayNonUniformIndexing: VkBool32§shaderSampledImageArrayNonUniformIndexing: VkBool32§shaderStorageBufferArrayNonUniformIndexing: VkBool32§shaderStorageImageArrayNonUniformIndexing: VkBool32§shaderInputAttachmentArrayNonUniformIndexing: VkBool32§shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32§shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32§descriptorBindingUniformBufferUpdateAfterBind: VkBool32§descriptorBindingSampledImageUpdateAfterBind: VkBool32§descriptorBindingStorageImageUpdateAfterBind: VkBool32§descriptorBindingStorageBufferUpdateAfterBind: VkBool32§descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32§descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32§descriptorBindingUpdateUnusedWhilePending: VkBool32§descriptorBindingPartiallyBound: VkBool32§descriptorBindingVariableDescriptorCount: VkBool32§runtimeDescriptorArray: VkBool32

Trait Implementations§

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impl Clone for VkPhysicalDeviceDescriptorIndexingFeatures

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fn clone(&self) -> VkPhysicalDeviceDescriptorIndexingFeatures

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for VkPhysicalDeviceDescriptorIndexingFeatures

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for VkPhysicalDeviceDescriptorIndexingFeatures

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn into(self) -> U

Calls U::from(self).

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type Error = <U as TryFrom<T>>::Error

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