#[repr(C)]pub struct UnityVulkanRecordingState {
pub commandBuffer: VkCommandBuffer,
pub commandBufferLevel: VkCommandBufferLevel,
pub renderPass: VkRenderPass,
pub framebuffer: VkFramebuffer,
pub subPassIndex: c_int,
pub currentFrameNumber: c_ulonglong,
pub safeFrameNumber: c_ulonglong,
pub reserved: [*mut c_void; 4],
}
Fields§
§commandBuffer: VkCommandBuffer
§commandBufferLevel: VkCommandBufferLevel
§renderPass: VkRenderPass
§framebuffer: VkFramebuffer
§subPassIndex: c_int
§currentFrameNumber: c_ulonglong
§safeFrameNumber: c_ulonglong
§reserved: [*mut c_void; 4]
Trait Implementations§
Source§impl Clone for UnityVulkanRecordingState
impl Clone for UnityVulkanRecordingState
Source§fn clone(&self) -> UnityVulkanRecordingState
fn clone(&self) -> UnityVulkanRecordingState
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for UnityVulkanRecordingState
impl Default for UnityVulkanRecordingState
impl Copy for UnityVulkanRecordingState
Auto Trait Implementations§
impl Freeze for UnityVulkanRecordingState
impl RefUnwindSafe for UnityVulkanRecordingState
impl !Send for UnityVulkanRecordingState
impl !Sync for UnityVulkanRecordingState
impl Unpin for UnityVulkanRecordingState
impl UnwindSafe for UnityVulkanRecordingState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more