#[repr(C)]pub struct UnityRenderingExtTextureUpdateParamsV2 {
pub texData: *mut c_void,
pub textureID: isize,
pub userData: c_uint,
pub format: UnityRenderingExtTextureFormat,
pub width: c_uint,
pub height: c_uint,
pub bpp: c_uint,
}
Fields§
§texData: *mut c_void
§textureID: isize
§userData: c_uint
§format: UnityRenderingExtTextureFormat
§width: c_uint
§height: c_uint
§bpp: c_uint
Trait Implementations§
Source§impl Clone for UnityRenderingExtTextureUpdateParamsV2
impl Clone for UnityRenderingExtTextureUpdateParamsV2
Source§fn clone(&self) -> UnityRenderingExtTextureUpdateParamsV2
fn clone(&self) -> UnityRenderingExtTextureUpdateParamsV2
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for UnityRenderingExtTextureUpdateParamsV2
Auto Trait Implementations§
impl Freeze for UnityRenderingExtTextureUpdateParamsV2
impl RefUnwindSafe for UnityRenderingExtTextureUpdateParamsV2
impl !Send for UnityRenderingExtTextureUpdateParamsV2
impl !Sync for UnityRenderingExtTextureUpdateParamsV2
impl Unpin for UnityRenderingExtTextureUpdateParamsV2
impl UnwindSafe for UnityRenderingExtTextureUpdateParamsV2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more