#[repr(C)]pub struct UnityRenderingExtBeforeDrawCallParams {
pub vertexShader: *mut c_void,
pub fragmentShader: *mut c_void,
pub geometryShader: *mut c_void,
pub hullShader: *mut c_void,
pub domainShader: *mut c_void,
pub eyeIndex: c_int,
}
Fields§
§vertexShader: *mut c_void
§fragmentShader: *mut c_void
§geometryShader: *mut c_void
§hullShader: *mut c_void
§domainShader: *mut c_void
§eyeIndex: c_int
Trait Implementations§
Source§impl Clone for UnityRenderingExtBeforeDrawCallParams
impl Clone for UnityRenderingExtBeforeDrawCallParams
Source§fn clone(&self) -> UnityRenderingExtBeforeDrawCallParams
fn clone(&self) -> UnityRenderingExtBeforeDrawCallParams
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for UnityRenderingExtBeforeDrawCallParams
Auto Trait Implementations§
impl Freeze for UnityRenderingExtBeforeDrawCallParams
impl RefUnwindSafe for UnityRenderingExtBeforeDrawCallParams
impl !Send for UnityRenderingExtBeforeDrawCallParams
impl !Sync for UnityRenderingExtBeforeDrawCallParams
impl Unpin for UnityRenderingExtBeforeDrawCallParams
impl UnwindSafe for UnityRenderingExtBeforeDrawCallParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more