#[repr(C)]pub struct UnityEventQueue_IUnityEventQueue {
pub vtable_: *const UnityEventQueue_IUnityEventQueue__bindgen_vtable,
}
Fields§
§vtable_: *const UnityEventQueue_IUnityEventQueue__bindgen_vtable
Trait Implementations§
Auto Trait Implementations§
impl Freeze for UnityEventQueue_IUnityEventQueue
impl RefUnwindSafe for UnityEventQueue_IUnityEventQueue
impl !Send for UnityEventQueue_IUnityEventQueue
impl !Sync for UnityEventQueue_IUnityEventQueue
impl Unpin for UnityEventQueue_IUnityEventQueue
impl UnwindSafe for UnityEventQueue_IUnityEventQueue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more