#[repr(C)]pub struct UnityEventQueue_EventHandler {
pub vtable_: *const UnityEventQueue_EventHandler__bindgen_vtable,
pub m_Next: *mut UnityEventQueue_EventHandler,
}
Fields§
§vtable_: *const UnityEventQueue_EventHandler__bindgen_vtable
§m_Next: *mut UnityEventQueue_EventHandler
Trait Implementations§
Auto Trait Implementations§
impl Freeze for UnityEventQueue_EventHandler
impl RefUnwindSafe for UnityEventQueue_EventHandler
impl !Send for UnityEventQueue_EventHandler
impl !Sync for UnityEventQueue_EventHandler
impl Unpin for UnityEventQueue_EventHandler
impl UnwindSafe for UnityEventQueue_EventHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more